コード例 #1
0
ファイル: Game.cs プロジェクト: janaagaard75/CocaineCartels
        private void AddStartingUnitsToTheBoard(Player player, int playerNumber, int numberOfUnits, int numberOfPlayers)
        {
            Hex ne = new Hex(GridSize, 0, -GridSize);
            Hex e = new Hex(GridSize, -GridSize, 0);
            Hex se = new Hex(0, -GridSize, GridSize);
            Hex sw = new Hex(-GridSize, 0, GridSize);
            Hex w = new Hex(-GridSize, GridSize, 0);
            Hex nw = new Hex(0, GridSize, -GridSize);

            Hex startingHex;
            switch (playerNumber)
            {
                case 0:
                    startingHex = ne;
                    break;

                case 1:
                    switch (numberOfPlayers)
                    {
                        case 2:
                            startingHex = sw;
                            break;
                        case 3:
                        case 4:
                            startingHex = se;
                            break;

                        default:
                            startingHex = e;
                            break;
                    }
                    break;

                case 2:
                    switch (numberOfPlayers)
                    {
                        case 3:
                            startingHex = w;
                            break;

                        case 4:
                            startingHex = sw;
                            break;

                        default:
                            startingHex = se;
                            break;
                    }
                    break;

                case 3:
                    switch (numberOfPlayers)
                    {
                        case 4:
                            startingHex = nw;
                            break;

                        default:
                            startingHex = sw;
                            break;
                    }
                    break;

                case 4:
                    startingHex = w;
                    break;

                case 5:
                    startingHex = nw;
                    break;

                default:
                    throw new ApplicationException("Only supports up to 6 players.");
            }

            Cell unitCell = NextTurn.GetCell(startingHex);

            for (int i = 0; i < numberOfUnits; i++)
            {
                Unit unit = new Unit(player);
                unitCell.AddUnit(unit);
            }
        }
コード例 #2
0
ファイル: Turn.cs プロジェクト: janaagaard75/CocaineCartels
 internal void AddNewUnitsToPlayer(Player player, int numberOfNewUnits)
 {
     for (int i = 0; i < numberOfNewUnits; i++)
     {
         var unit = new Unit(player);
         NewUnits.Add(unit);
     }
 }