コード例 #1
0
 private void removeBot()
 {
     if (remoteBotPlayers.Count > 0)
     {
         RemotePlayerBot remotePlayerBot = remoteBotPlayers[0];
         remotePlayerBot.Remove(0f);
         remoteBotPlayers.RemoveAt(0);
     }
     botsLeftToRemove--;
 }
コード例 #2
0
 private bool onRemotePlayerJoinedRoom(NetworkControllerEvents.RemotePlayerJoinedRoomEvent evt)
 {
     if (Service.Get <CPDataEntityCollection>().TryGetComponent <DisplayNameData>(evt.Handle, out var component) && component.DisplayName.StartsWith(BotName))
     {
         Transform  botContainer = RemotePlayerBotUtil.GetBotContainer();
         GameObject gameObject   = new GameObject(component.DisplayName);
         gameObject.transform.SetParent(botContainer);
         RemotePlayerBot remotePlayerBot = gameObject.AddComponent <RemotePlayerBot>();
         remotePlayerBot.Handle = evt.Handle;
         remotePlayerBot.RandomizeClothing();
         remotePlayerBot.RandomizeColor();
         remotePlayerBot.RandomizePosition(base.transform.position, SpawnRadius);
         if (AutoRemove)
         {
             remotePlayerBot.Remove(UnityEngine.Random.Range(0.2f, 10f));
         }
     }
     return(false);
 }
コード例 #3
0
        public void OnEnable()
        {
            botsLeftToRemove   = BotsToRemove;
            removeDelayCounter = RemoveDelay;
            remoteBotPlayers.Clear();
            CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>();

            DataEntityHandle[] remotePlayerHandles = cPDataEntityCollection.GetRemotePlayerHandles();
            int num = remotePlayerHandles.Length;

            for (int i = 0; i < num; i++)
            {
                if (cPDataEntityCollection.TryGetComponent <DisplayNameData>(remotePlayerHandles[i], out var component))
                {
                    RemotePlayerBot component2 = RemotePlayerBotUtil.GetBotContainer().Find(component.DisplayName).GetComponent <RemotePlayerBot>();
                    remoteBotPlayers.Add(component2);
                }
            }
        }