protected override bool OnSlaveLeft(SlaveContext slave) { foreach (ThreadContext thread in slave.Threads) { if (thread.State == ThreadState.Running) { return false; } } return true; }
protected override void OnSlaveJoined(SlaveContext slave) { if (State != MasterState.Running) { CreateThreads(slave); if (TotalSlotsCount >= startUpThreadsCount) { Start(); } } }