void UnityUICloudGoodsLogin_ErrorOccurred(CloudGoods.SDK.Models.WebserviceError obj) { if (obj.ErrorCode == 1003) { ResendAuthenticationPanel.SetActive(true); } else { StatusPanel.SetActive(true); StatusText.text = obj.Message; ResendAuthenticationPanel.SetActive(false); } }
void CallHandler_onErrorEvent(WebserviceError errorResponse) { if(ErrorOccurred != null) ErrorOccurred(errorResponse); }