/// <summary> /// Updates the content layout based on the wrappers layout /// </summary> /// <param name="e"></param> protected override void OnLayoutChanged(LayoutChangedEventArgs e) { base.OnLayoutChanged(e); ScriptLayout layout = e.Layout; // a change in our layout changes our preferred layout for the Item switch (layout) { case ScriptLayout.None: case ScriptLayout.NotAlreadyEstablished: case ScriptLayout.Default: break; case ScriptLayout.Inline: ContentLayout = ScriptLayout.Inline; break; case ScriptLayout.InlineBlock: ContentLayout = ScriptLayout.Block; break; case ScriptLayout.Block: ContentLayout = ScriptLayout.Block; break; default: break; } }
/// <summary> /// Triggered when the items layout is changed /// subclasses may alter internal layouts when this is striggered /// </summary> /// <param name="e">includes the new layout</param> protected virtual void OnLayoutChanged(LayoutChangedEventArgs e) { if (LayoutChanged!=null) LayoutChanged(this, e); }