protected override void OnEncounterSelected(object sender, UserEncounterSelectedEventArgs e) { SetAccordionToInstantTransition(); base.OnEncounterSelected(sender, e); if (gameObject.activeInHierarchy) { SetAccordionToTweenNextFrame(); } }
protected virtual void OnEncounterSelected(object sender, UserEncounterSelectedEventArgs e) => gameObject.SetActive(e.Encounter.Data.Metadata.AuthorAccountId == e.Encounter.User.AccountId);
protected virtual void OnEncounterSelected(object sender, UserEncounterSelectedEventArgs eventArgs) => UserEncounter = eventArgs.Encounter;
protected override void OnEncounterSelected(object sender, UserEncounterSelectedEventArgs e) { base.OnEncounterSelected(sender, e); SectionButtons[e.Encounter.GetCurrentSection()].Select(); }