コード例 #1
0
        public static async void SaveStats()
        {
            // TO-DO: Save the stats into stats table
            var dialog = new MessageDialog("Good Work!\nScore: " + score + "\nAvarage time: " + avg_time + " sec \nLongest Strike:" + strike);
            var res    = dialog.ShowAsync();

            Client_trivia_Aluma_Gelbard.RemoteDatabaseService.TriviaServiceClient proxy = new Client_trivia_Aluma_Gelbard.RemoteDatabaseService.TriviaServiceClient();
            RemoteDatabaseService.Score prev_score = await proxy.GetUserScoreAsync(Classes.UserManager.myUser.user_ID);

            Score user_score = new Score();

            if (prev_score == null)
            {
                user_score.user_id        = Classes.UserManager.myUser.user_ID;
                user_score.score          = score;
                user_score.late_score     = score;
                user_score.highest_score  = score;
                user_score.longest_strike = strike;
                user_score.fastest_time   = (float)best_time;
                await proxy.SaveScoreAsync(user_score);
            }
            else
            {
                user_score.user_id        = Classes.UserManager.myUser.user_ID;
                user_score.late_score     = score;
                user_score.score          = score + prev_score.score;
                user_score.highest_score  = prev_score.highest_score > score ? prev_score.highest_score : score;
                user_score.longest_strike = prev_score.longest_strike > strike ? prev_score.longest_strike : strike;
                user_score.fastest_time   = prev_score.fastest_time > (float)best_time ? prev_score.fastest_time : (float)best_time;
                await proxy.UpdateScoreAsync(user_score);
            }
        }
コード例 #2
0
        private async void Page_Loaded(object sender, RoutedEventArgs e)
        {
            Client_trivia_Aluma_Gelbard.RemoteDatabaseService.TriviaServiceClient proxy = new Client_trivia_Aluma_Gelbard.RemoteDatabaseService.TriviaServiceClient();
            Score result = await proxy.GetUserScoreAsync(Classes.UserManager.myUser.user_ID);

            this.score_tb.Text     = "Total Score:    " + (result.score).ToString();
            this.highscore_tb.Text = "Highest Score:    " + (result.highest_score).ToString();
            this.lategame_tb.Text  = "Last Game Score:    " + (result.late_score).ToString();
            this.fastest_tb.Text   = "Fastest Time:    " + (result.fastest_time).ToString();
            this.strike_tb.Text    = "Longest Strike:    " + (result.longest_strike).ToString();
        }