private void CloudImport_Click(object sender, RoutedEventArgs e) { string Token, AccountId; if (StoredToken != null && StoredAccountId != null && VerifyToken()) { Token = StoredToken; AccountId = StoredAccountId; } else { var LoginWindow = new EpicLogin(); var LoginResult = LoginWindow.ShowDialog(); if (LoginResult.HasValue && LoginResult.Value) { StoredToken = Token = LoginWindow.Token; StoredAccountId = AccountId = LoginWindow.AccountId; } else { return; } } VerifyToken(); string UniqueFilename = null; var FileBrowser = new CloudFileBrowser(Token, AccountId); var Result = FileBrowser.ShowDialog(); if (Result.HasValue && Result.Value) { UniqueFilename = FileBrowser.SelectedUniqueFilename; } if (UniqueFilename == null) { return; } var Request = new RestRequest("fortnite/api/cloudstorage/user/" + AccountId + "/" + UniqueFilename, Method.GET); Request.AddHeader("Authorization", "bearer " + Token); var Client = new RestClient("https://fortnite-public-service-prod11.ol.epicgames.com"); Client.ExecuteAsync(Request, Response => { using (var Stream = new MemoryStream(Response.RawBytes)) { if (OpenFromStream(Stream)) { Application.Current.Dispatcher.Invoke(() => MVM.CanSaveFile = true); } } }); }
private void CloudExport_Click(object sender, RoutedEventArgs e) { string Token, AccountId; if (StoredToken != null && StoredAccountId != null && VerifyToken()) { Token = StoredToken; AccountId = StoredAccountId; } else { var LoginWindow = new EpicLogin(); var LoginResult = LoginWindow.ShowDialog(); if (LoginResult.HasValue && LoginResult.Value) { StoredToken = Token = LoginWindow.Token; StoredAccountId = AccountId = LoginWindow.AccountId; } else { return; } } string UniqueFilename = null; var FileBrowser = new CloudFileBrowser(Token, AccountId); var Result = FileBrowser.ShowDialog(); if (Result.HasValue && Result.Value) { UniqueFilename = FileBrowser.SelectedUniqueFilename; } if (UniqueFilename == null) { return; } using (var Stream = new MemoryStream()) { if (SaveToStream(Stream)) { var Request = new RestRequest("fortnite/api/cloudstorage/user/" + AccountId + "/" + UniqueFilename, Method.PUT); Request.AddHeader("Authorization", "bearer " + Token); Request.AddHeader("Content-Type", "application/octet-stream"); Request.AddParameter("application/octet-stream", Stream.ToArray(), ParameterType.RequestBody); var Client = new RestClient("https://fortnite-public-service-prod11.ol.epicgames.com"); Client.ExecuteAsync(Request, Response => { Application.Current.Dispatcher.Invoke(() => MessageBox.Show(Response.StatusCode.ToString(), "Status", MessageBoxButton.OK, MessageBoxImage.Information)); }); } } }