コード例 #1
0
ファイル: TabbedMenu.cs プロジェクト: Gartley/ss13remake
        public void AddTab(TabContainer newTab)
        {
            var newButton = new ImageButton();
            newButton.Clicked += tabButton_Clicked;

            _tabs.Add(new KeyValuePair<ImageButton, TabContainer>(newButton, newTab));
            rebuildButtonIcons();
        }
コード例 #2
0
ファイル: TabbedMenu.cs プロジェクト: Gartley/ss13remake
 public void SelectTab(TabContainer tab)
 {
     if (_tabs.Exists(x => x.Value == tab))
     {
         _activeTab = tab;
         _activeTab.Activated();
     }
 }
コード例 #3
0
ファイル: LobbyMenu.cs プロジェクト: Gartley/ss13remake
        public Lobby(IDictionary<Type, object> managers)
            : base(managers)
        {
            _background = ResourceManager.GetSprite("mainbg");
            _background.Smoothing = Smoothing.Smooth;

            _mainbg = new SimpleImage
                          {
                              Sprite = "lobby_mainbg"
                          };

            _imgStatus = new SimpleImage
                             {
                                 Sprite = "lobby_statusbar"
                             };

            _lblServer = new Label("SERVER:", "MICROGME", ResourceManager);
            _lblServer.Text.Color = Color.WhiteSmoke;
            _serverLabels.Add(_lblServer);

            _lblServerInfo = new Label("LLJK#1", "MICROGME", ResourceManager);
            _lblServerInfo.Text.Color = Color.DarkRed;
            _serverLabels.Add(_lblServerInfo);

            _lblMode = new Label("GAMEMODE:", "MICROGME", ResourceManager);
            _lblMode.Text.Color = Color.WhiteSmoke;
            _serverLabels.Add(_lblMode);

            _lblModeInfo = new Label("SECRET", "MICROGME", ResourceManager);
            _lblModeInfo.Text.Color = Color.DarkRed;
            _serverLabels.Add(_lblModeInfo);

            _lblPlayers = new Label("PLAYERS:", "MICROGME", ResourceManager);
            _lblPlayers.Text.Color = Color.WhiteSmoke;
            _serverLabels.Add(_lblPlayers);

            _lblPlayersInfo = new Label("17/32", "MICROGME", ResourceManager);
            _lblPlayersInfo.Text.Color = Color.DarkRed;
            _serverLabels.Add(_lblPlayersInfo);

            _lblPort = new Label("PORT:", "MICROGME", ResourceManager);
            _lblPort.Text.Color = Color.WhiteSmoke;
            _serverLabels.Add(_lblPort);

            _lblPortInfo = new Label("1212", "MICROGME", ResourceManager);
            _lblPortInfo.Text.Color = Color.DarkRed;
            _serverLabels.Add(_lblPortInfo);

            _tabs = new TabbedMenu
                        {
                            TopSprite = "lobby_tab_top",
                            MidSprite = "lobby_tab_mid",
                            BotSprite = "lobby_tab_bot",
                            TabOffset = new Point(-8, 300)
                        };

            _tabJob = new JobTab("lobbyTabJob", new Size(793, 450), ResourceManager)
                          {
                              tabSpriteName = "lobby_tab_bcase"
                          };
            _tabs.AddTab(_tabJob);
            _tabJob._shwDepa.SelectionChanged += new Showcase.ShowcaseSelectionChangedHandler(_shwDepa_SelectionChanged);
            _tabJob._shwJobs.SelectionChanged += new Showcase.ShowcaseSelectionChangedHandler(_shwJobs_SelectionChanged);

            _tabCharacter = new TabContainer("lobbyTabCharacter", new Size(793, 450), ResourceManager)
                                {
                                    tabSpriteName = "lobby_tab_person"
                                };
            _tabs.AddTab(_tabCharacter);

            _tabObserve = new TabContainer("lobbyTabObserve", new Size(793, 450), ResourceManager)
                              {
                                  tabSpriteName = "lobby_tab_eye"
                              };
            _tabs.AddTab(_tabObserve);

            _tabServer = new PlayerListTab("lobbyTabServer", new Size(793, 450), ResourceManager)
                             {
                                 tabSpriteName = "lobby_tab_info"
                             };
            _tabs.AddTab(_tabServer);

            _tabs.SelectTab(_tabJob);

            _lobbyChat = new Chatbox(ResourceManager, UserInterfaceManager, KeyBindingManager)
                {
                    Size = new Vector2D(780,225),
                };

            _lobbyChat.Update(0);

            _imgChatBg = new SimpleImage()
            {
                Sprite = "lobby_chatbg",
            };

            _lobbyChat.TextSubmitted += new Chatbox.TextSubmitHandler(_lobbyChat_TextSubmitted);

        }
コード例 #4
0
 public void RemoveTab(TabContainer remTab)
 {
     _tabs.RemoveAll(x => x.Value == remTab);
     rebuildButtonIcons();
 }
コード例 #5
0
ファイル: TabbedMenu.cs プロジェクト: Gartley/ss13remake
 public void RemoveTab(TabContainer remTab)
 {
     _tabs.RemoveAll(x => x.Value == remTab);
     rebuildButtonIcons();
 }