public void Startup() { UserInterfaceManager.DisposeAllComponents(); NetworkManager.MessageArrived += NetworkManagerMessageArrived; _lobbyChat = new Chatbox(ResourceManager, UserInterfaceManager, KeyBindingManager); _lobbyChat.TextSubmitted += LobbyChatTextSubmitted; _lobbyChat.Update(0); UserInterfaceManager.AddComponent(_lobbyChat); _lobbyText = new TextSprite("lobbyText", "", ResourceManager.GetFont("CALIBRI")) { Color = Color.Black, ShadowColor = Color.DimGray, Shadowed = true, ShadowOffset = new Vector2D(1, 1) }; NetOutgoingMessage message = NetworkManager.CreateMessage(); message.Write((byte) NetMessage.WelcomeMessage); //Request Welcome msg. NetworkManager.SendMessage(message, NetDeliveryMethod.ReliableOrdered); NetworkManager.SendClientName(ConfigurationManager.GetPlayerName()); //Send name. NetOutgoingMessage playerListMsg = NetworkManager.CreateMessage(); playerListMsg.Write((byte) NetMessage.PlayerList); //Request Playerlist. NetworkManager.SendMessage(playerListMsg, NetDeliveryMethod.ReliableOrdered); _playerListTime = DateTime.Now.AddSeconds(PlayerListRefreshDelaySec); NetOutgoingMessage jobListMsg = NetworkManager.CreateMessage(); jobListMsg.Write((byte) NetMessage.JobList); //Request Joblist. NetworkManager.SendMessage(jobListMsg, NetDeliveryMethod.ReliableOrdered); var joinButton = new Button("Join Game", ResourceManager) {mouseOverColor = Color.LightSteelBlue}; joinButton.Position = new Point(605 - joinButton.ClientArea.Width - 5, 200 - joinButton.ClientArea.Height - 5); joinButton.Clicked += JoinButtonClicked; UserInterfaceManager.AddComponent(joinButton); _jobButtonContainer = new ScrollableContainer("LobbyJobCont", new Size(375, 400), ResourceManager) { Position = new Point(630, 10) }; UserInterfaceManager.AddComponent(_jobButtonContainer); Gorgon.CurrentRenderTarget.Clear(); }
public Lobby(IDictionary<Type, object> managers) : base(managers) { _background = ResourceManager.GetSprite("mainbg"); _background.Smoothing = Smoothing.Smooth; _mainbg = new SimpleImage { Sprite = "lobby_mainbg" }; _imgStatus = new SimpleImage { Sprite = "lobby_statusbar" }; _lblServer = new Label("SERVER:", "MICROGME", ResourceManager); _lblServer.Text.Color = Color.WhiteSmoke; _serverLabels.Add(_lblServer); _lblServerInfo = new Label("LLJK#1", "MICROGME", ResourceManager); _lblServerInfo.Text.Color = Color.DarkRed; _serverLabels.Add(_lblServerInfo); _lblMode = new Label("GAMEMODE:", "MICROGME", ResourceManager); _lblMode.Text.Color = Color.WhiteSmoke; _serverLabels.Add(_lblMode); _lblModeInfo = new Label("SECRET", "MICROGME", ResourceManager); _lblModeInfo.Text.Color = Color.DarkRed; _serverLabels.Add(_lblModeInfo); _lblPlayers = new Label("PLAYERS:", "MICROGME", ResourceManager); _lblPlayers.Text.Color = Color.WhiteSmoke; _serverLabels.Add(_lblPlayers); _lblPlayersInfo = new Label("17/32", "MICROGME", ResourceManager); _lblPlayersInfo.Text.Color = Color.DarkRed; _serverLabels.Add(_lblPlayersInfo); _lblPort = new Label("PORT:", "MICROGME", ResourceManager); _lblPort.Text.Color = Color.WhiteSmoke; _serverLabels.Add(_lblPort); _lblPortInfo = new Label("1212", "MICROGME", ResourceManager); _lblPortInfo.Text.Color = Color.DarkRed; _serverLabels.Add(_lblPortInfo); _tabs = new TabbedMenu { TopSprite = "lobby_tab_top", MidSprite = "lobby_tab_mid", BotSprite = "lobby_tab_bot", TabOffset = new Point(-8, 300) }; _tabJob = new JobTab("lobbyTabJob", new Size(793, 450), ResourceManager) { tabSpriteName = "lobby_tab_bcase" }; _tabs.AddTab(_tabJob); _tabJob._shwDepa.SelectionChanged += new Showcase.ShowcaseSelectionChangedHandler(_shwDepa_SelectionChanged); _tabJob._shwJobs.SelectionChanged += new Showcase.ShowcaseSelectionChangedHandler(_shwJobs_SelectionChanged); _tabCharacter = new TabContainer("lobbyTabCharacter", new Size(793, 450), ResourceManager) { tabSpriteName = "lobby_tab_person" }; _tabs.AddTab(_tabCharacter); _tabObserve = new TabContainer("lobbyTabObserve", new Size(793, 450), ResourceManager) { tabSpriteName = "lobby_tab_eye" }; _tabs.AddTab(_tabObserve); _tabServer = new PlayerListTab("lobbyTabServer", new Size(793, 450), ResourceManager) { tabSpriteName = "lobby_tab_info" }; _tabs.AddTab(_tabServer); _tabs.SelectTab(_tabJob); _lobbyChat = new Chatbox(ResourceManager, UserInterfaceManager, KeyBindingManager) { Size = new Vector2D(780,225), }; _lobbyChat.Update(0); _imgChatBg = new SimpleImage() { Sprite = "lobby_chatbg", }; _lobbyChat.TextSubmitted += new Chatbox.TextSubmitHandler(_lobbyChat_TextSubmitted); }
void _lobbyChat_TextSubmitted(Chatbox chatbox, string text) { }
private void LobbyChatTextSubmitted(Chatbox chatbox, string text) { SendLobbyChat(text); }