private void btnJoin_Click(object sender, RoutedEventArgs e) { string gameName = txtListOfGames.Text.ToString(); MultiplayerWindow game = new MultiplayerWindow(gameName); this.Close(); game.ShowDialog(); }
private void btnStart_Click(object sender, RoutedEventArgs e) { String gameName = txtMazeName.Text.ToString(); int row = Convert.ToInt32(txtRows.Text.ToString()); int col = Convert.ToInt32(txtCols.Text.ToString()); MessageBox.Show("waiting for another player.."); this.Close(); MultiplayerWindow game = new MultiplayerWindow(gameName, row, col); game.Title = gameName; game.ShowDialog(); }