public LeagueBoss Get(int id) { if (id <= 0) { return(null); } LeagueBoss league_boss = null; if (_league_bossMap.TryGetValue(id, out league_boss)) { _refMap[league_boss.Id] = GetCurrentTimeTick(); ReleaseData(false); return(league_boss); } league_boss = DbClassLoader.Instance.QueryData <LeagueBoss>(ConfigDataBase.Instance.DbAccessorFactory, id); if (league_boss == null) { #if UNITY_EDITOR Debug.LogWarning("Invalid `id` value in table `league_boss` : " + id); #endif return(null); } _league_bossMap.Add(id, league_boss); if (_refMap.ContainsKey(league_boss.Id) == false) { _refMap.Add(league_boss.Id, GetCurrentTimeTick()); } ReleaseData(false); return(league_boss); }
public void MemoryUpdate(int key, LeagueBoss league_boss) { LeagueBosss.RemoveAll(n => n.Id == key); if (_league_bossMap.ContainsKey(key)) { _league_bossMap.Remove(key); if (_refMap.ContainsKey(key)) { _refMap.Remove(key); } } if (league_boss != null) { LeagueBosss.Add(league_boss); _league_bossMap.Add(key, league_boss); _refMap.Add(key, DateTime.Now.Ticks); } }