コード例 #1
0
ファイル: ObjectEditorEntry.cs プロジェクト: uotools/PlayUO
 public ObjectEditorEntry(PropertyInfo prop, object obj, object optionable, object range, object hue)
 {
     this.m_Property   = prop;
     this.m_Object     = obj;
     this.m_Optionable = optionable as OptionableAttribute;
     this.m_Range      = range as OptionRangeAttribute;
     this.m_Hue        = hue as OptionHueAttribute;
 }
コード例 #2
0
 public ObjectEditorEntry(PropertyInfo prop, object obj, object optionable, object range, object hue)
 {
     this.m_Property = prop;
     this.m_Object = obj;
     this.m_Optionable = optionable as OptionableAttribute;
     this.m_Range = range as OptionRangeAttribute;
     this.m_Hue = hue as OptionHueAttribute;
 }