public AnimatedItemEffect(int Source, int xSource, int ySource, int zSource, int ItemID, IHue Hue, int duration) : this(ItemID, Hue, duration) { Mobile source = World.FindMobile(Source); if (source != null) { base.SetSource(source); if ((!source.Player && !source.IsMoving) && (((xSource != 0) || (ySource != 0)) || (zSource != 0))) { source.SetLocation((short)xSource, (short)ySource, (short)zSource); source.Update(); source.UpdateReal(); } } else { Item item = World.FindItem(Source); if (item != null) { base.SetSource(item); if (((xSource != 0) || (ySource != 0)) || (zSource != 0)) { item.SetLocation((short)xSource, (short)ySource, (short)zSource); item.Update(); } } else { base.SetSource(xSource, ySource, zSource); } } }
public MovingEffect(int Source, int Target, int xSource, int ySource, int zSource, int xTarget, int yTarget, int zTarget, int ItemID, IHue Hue) : this(ItemID, Hue) { Mobile source = World.FindMobile(Source); if (source != null) { base.SetSource(source); if ((!source.Player && !source.IsMoving) && (((xSource != 0) || (ySource != 0)) || (zSource != 0))) { source.SetLocation((short)xSource, (short)ySource, (short)zSource); source.Update(); source.UpdateReal(); } } else { Item item = World.FindItem(Source); if (item != null) { base.SetSource(item); if (((xSource != 0) || (ySource != 0)) || (zSource != 0)) { item.SetLocation((short)xSource, (short)ySource, (short)zSource); item.Update(); } } else { base.SetSource(xSource, ySource, zSource); } } source = World.FindMobile(Target); if (source != null) { base.SetTarget(source); if ((!source.Player && !source.IsMoving) && (((xTarget != 0) || (yTarget != 0)) || (zTarget != 0))) { source.SetLocation((short)xTarget, (short)yTarget, (short)zTarget); source.Update(); source.UpdateReal(); } } else { Item target = World.FindItem(Target); if (target != null) { base.SetTarget(target); if (((xTarget != 0) || (yTarget != 0)) || (zTarget != 0)) { target.SetLocation((short)xTarget, (short)yTarget, (short)zTarget); target.Update(); } } else { base.SetTarget(xTarget, yTarget, zTarget); } } }