コード例 #1
0
ファイル: Gumps.cs プロジェクト: Skinny1001/PlayUO
 private static bool RecurseMouseMove(int X, int Y, Gump g, int mX, int mY, MouseButtons mb)
 {
     if (g.Visible && (g.m_NonRestrictivePicking || (((mX >= X) && (mX < (X + g.Width))) && ((mY >= Y) && (mY < (Y + g.Height))))))
     {
         Gump[] gumpArray = g.Children.ToArray();
         for (int i = gumpArray.Length - 1; i >= 0; i--)
         {
             Gump gump = gumpArray[i];
             if (RecurseMouseMove(X + gump.X, Y + gump.Y, gump, mX, mY, mb))
             {
                 return true;
             }
         }
         if (!g.m_NonRestrictivePicking || (((mX >= X) && (mX < (X + g.Width))) && ((mY >= Y) && (mY < (Y + g.Height)))))
         {
             if ((m_Modal == null) && g.HitTest(mX - X, mY - Y))
             {
                 if (m_LastOver == g)
                 {
                     g.OnMouseMove(mX - X, mY - Y, mb);
                 }
                 else
                 {
                     if (m_LastOver != null)
                     {
                         m_LastOver.OnMouseLeave();
                     }
                     g.OnMouseEnter(mX - X, mY - Y, mb);
                     if (g.Tooltip != null)
                     {
                         m_TipDelay = new TimeDelay(g.Tooltip.Delay);
                     }
                     else
                     {
                         m_TipDelay = null;
                     }
                     m_LastOver = g;
                 }
                 return true;
             }
             if (((m_Modal != null) && g.IsChildOf(m_Modal)) && g.HitTest(mX - X, mY - Y))
             {
                 if (m_LastOver == g)
                 {
                     g.OnMouseMove(mX - X, mY - Y, mb);
                 }
                 else
                 {
                     if (m_LastOver != null)
                     {
                         m_LastOver.OnMouseLeave();
                     }
                     g.OnMouseEnter(mX - X, mY - Y, mb);
                     if (g.Tooltip != null)
                     {
                         m_TipDelay = new TimeDelay(g.Tooltip.Delay);
                     }
                     else
                     {
                         m_TipDelay = null;
                     }
                     m_LastOver = g;
                 }
                 return true;
             }
         }
     }
     return false;
 }