コード例 #1
0
        private void OpenList_OnClick(Gump g)
        {
            if (this.m_Dropdown != null)
            {
                Gumps.Destroy(this.m_Dropdown);
            }
            Point point = base.PointToScreen(new Point(0, 0));

            this.m_Dropdown = new GBackground(this.m_BackID, this.Width, (this.m_Count * 20) + (this.Height - base.UseHeight), point.X, point.Y, true);
            this.m_Dropdown.DestroyOnUnfocus = true;
            int offsetY = this.m_Dropdown.OffsetY;
            int num2    = 0;

            for (int i = 0; i < this.m_Count; i++)
            {
                GTextButton toAdd = new GTextButton(this.m_List[i], this.m_Font, this.m_HRegular, this.m_HOver, this.m_Dropdown.OffsetX, offsetY, new OnClick(this.SetIndex_OnClick));
                toAdd.SetTag("Index", i);
                this.m_Dropdown.Children.Add(toAdd);
                offsetY += toAdd.Height;
                if ((toAdd.Width + 3) > num2)
                {
                    num2 = toAdd.Width + 3;
                }
            }
            this.m_Dropdown.Height = offsetY + (this.m_Dropdown.Height - (this.m_Dropdown.OffsetY + this.m_Dropdown.UseHeight));
            num2 += this.m_Dropdown.Width - this.m_Dropdown.UseWidth;
            if (num2 > this.m_Dropdown.Width)
            {
                this.m_Dropdown.Width = num2;
            }
            Gumps.Desktop.Children.Add(this.m_Dropdown);
        }
コード例 #2
0
 private Gump CreateLabel(string text, bool scroll)
 {
     text = text.Replace('\r', '\n');
     GBackground background = new GBackground(0xbbc, 200, 100, true);
     GWrappedLabel toAdd = new GWrappedLabel(text, Engine.GetFont(1), Hues.Load(0x455), background.OffsetX, background.OffsetY, background.UseWidth);
     background.Height = toAdd.Height + (background.Height - background.UseHeight);
     background.Children.Add(toAdd);
     toAdd.Center();
     background.SetMouseOverride(this);
     return background;
 }
コード例 #3
0
        private Gump CreateLabel(string text, bool scroll)
        {
            text = text.Replace('\r', '\n');
            GBackground   background = new GBackground(0xbbc, 200, 100, true);
            GWrappedLabel toAdd      = new GWrappedLabel(text, Engine.GetFont(1), Hues.Load(0x455), background.OffsetX, background.OffsetY, background.UseWidth);

            background.Height = toAdd.Height + (background.Height - background.UseHeight);
            background.Children.Add(toAdd);
            toAdd.Center();
            background.SetMouseOverride(this);
            return(background);
        }
コード例 #4
0
ファイル: GTextBox.cs プロジェクト: uotools/PlayUO
 public GTextBox(int GumpID, bool HasBorder, int X, int Y, int Width, int Height, string StartText, IFont f, IHue HNormal, IHue HOver, IHue HFocus, char PassChar) : base(X, Y)
 {
     this.m_String      = "";
     this.m_MaxChars    = -1;
     this.m_Transparent = GumpID == 0;
     this.m_Back        = new GBackground(GumpID, Width, Height, HasBorder);
     this.m_PassChar    = PassChar;
     this.m_String      = StartText;
     this.m_Font        = f;
     this.m_HNormal     = HNormal;
     this.m_HFocus      = HFocus;
     this.m_HOver       = HOver;
     this.m_Width       = Width;
     this.m_Height      = Height;
     base.m_OverCursor  = 14;
     this.UpdateLabel(false, this.m_HNormal);
 }
コード例 #5
0
ファイル: GTextBox.cs プロジェクト: Skinny1001/PlayUO
 public GTextBox(int GumpID, bool HasBorder, int X, int Y, int Width, int Height, string StartText, IFont f, IHue HNormal, IHue HOver, IHue HFocus, char PassChar)
     : base(X, Y)
 {
     this.m_String = "";
     this.m_MaxChars = -1;
     this.m_Transparent = GumpID == 0;
     this.m_Back = new GBackground(GumpID, Width, Height, HasBorder);
     this.m_PassChar = PassChar;
     this.m_String = StartText;
     this.m_Font = f;
     this.m_HNormal = HNormal;
     this.m_HFocus = HFocus;
     this.m_HOver = HOver;
     this.m_Width = Width;
     this.m_Height = Height;
     base.m_OverCursor = 14;
     this.UpdateLabel(false, this.m_HNormal);
 }
コード例 #6
0
ファイル: GUpdateScroll.cs プロジェクト: Skinny1001/PlayUO
 public GUpdateScroll(string text)
     : base(0x13c2, 100, 100, 40, 30, true)
 {
     GLabel toAdd = new GLabel("Updates", Engine.DefaultFont, Hues.Load(0x1f0), base.OffsetX, base.OffsetY);
     GBackground background = new GBackground(0xbbc, 100, 100, base.OffsetX, (toAdd.Y + toAdd.Height) + 4, true);
     GWrappedLabel label2 = new GWrappedLabel(text, Engine.GetFont(1), Hues.Load(0x455), background.OffsetX + 2, background.OffsetY + 2, 250);
     background.Width = ((background.Width - background.UseWidth) + label2.Width) + 6;
     background.Height = ((background.Height - background.UseHeight) + label2.Height) + 2;
     background.Children.Add(label2);
     this.Width = (this.Width - base.UseWidth) + background.Width;
     this.Height = (((this.Height - base.UseHeight) + toAdd.Height) + 4) + background.Height;
     toAdd.X += (base.UseWidth - toAdd.Width) / 2;
     base.m_CanDrag = true;
     base.m_QuickDrag = true;
     base.CanClose = true;
     background.SetMouseOverride(this);
     base.m_Children.Add(toAdd);
     base.m_Children.Add(background);
 }
コード例 #7
0
        public GUpdateScroll(string text) : base(0x13c2, 100, 100, 40, 30, true)
        {
            GLabel        toAdd      = new GLabel("Updates", Engine.DefaultFont, Hues.Load(0x1f0), base.OffsetX, base.OffsetY);
            GBackground   background = new GBackground(0xbbc, 100, 100, base.OffsetX, (toAdd.Y + toAdd.Height) + 4, true);
            GWrappedLabel label2     = new GWrappedLabel(text, Engine.GetFont(1), Hues.Load(0x455), background.OffsetX + 2, background.OffsetY + 2, 250);

            background.Width  = ((background.Width - background.UseWidth) + label2.Width) + 6;
            background.Height = ((background.Height - background.UseHeight) + label2.Height) + 2;
            background.Children.Add(label2);
            this.Width       = (this.Width - base.UseWidth) + background.Width;
            this.Height      = (((this.Height - base.UseHeight) + toAdd.Height) + 4) + background.Height;
            toAdd.X         += (base.UseWidth - toAdd.Width) / 2;
            base.m_CanDrag   = true;
            base.m_QuickDrag = true;
            base.CanClose    = true;
            background.SetMouseOverride(this);
            base.m_Children.Add(toAdd);
            base.m_Children.Add(background);
        }
コード例 #8
0
ファイル: Engine.cs プロジェクト: Skinny1001/PlayUO
 public static void AppearanceHueProperty_OnClick(Gump Sender)
 {
     string tag = (string) Sender.GetTag("Property");
     Gump gump = (Gump) Sender.GetTag("Preview");
     Gump gump2 = (Gump) Sender.GetTag("Image");
     GBackground background = new GBackground(0xe14, 0x97, 310, 0x1db, 0x7d, true);
     Gump toAdd = null;
     string str = tag;
     if (str != null)
     {
         str = string.IsInterned(str);
         if (str == "Skin Tone")
         {
             toAdd = new GSkinHuePickerAll(background.OffsetX, background.OffsetY, background.UseWidth, background.UseHeight);
             ((GSkinHuePickerAll) toAdd).OnHueRelease = new OnHueSelect(Engine.AppearanceHuePicker_OnHueRelease);
             ((GSkinHuePickerAll) toAdd).OnHueSelect = new OnHueSelect(Engine.AppearanceHuePicker_OnHueSelect);
             toAdd.SetTag("Back", background);
             toAdd.SetTag("Preview", gump);
             toAdd.SetTag("Image", gump2);
             toAdd.SetTag("Sender", Sender);
         }
         else if (str == "Shirt Color")
         {
             toAdd = new GHuePickerAll(background.OffsetX, background.OffsetY, background.UseWidth, background.UseHeight);
             ((GHuePickerAll) toAdd).OnHueRelease = new OnHueSelect(Engine.AppearanceHuePicker_OnHueRelease);
             ((GHuePickerAll) toAdd).OnHueSelect = new OnHueSelect(Engine.AppearanceHuePicker_OnHueSelect);
             toAdd.SetTag("Back", background);
             toAdd.SetTag("Preview", gump);
             toAdd.SetTag("Image", gump2);
             toAdd.SetTag("Sender", Sender);
         }
         else if (str == "Pants Color")
         {
             toAdd = new GHuePickerAll(background.OffsetX, background.OffsetY, background.UseWidth, background.UseHeight);
             ((GHuePickerAll) toAdd).OnHueRelease = new OnHueSelect(Engine.AppearanceHuePicker_OnHueRelease);
             ((GHuePickerAll) toAdd).OnHueSelect = new OnHueSelect(Engine.AppearanceHuePicker_OnHueSelect);
             toAdd.SetTag("Back", background);
             toAdd.SetTag("Preview", gump);
             toAdd.SetTag("Image", gump2);
             toAdd.SetTag("Sender", Sender);
         }
         else if (str == "Hair Color")
         {
             toAdd = new GHairHuePickerAll(background.OffsetX, background.OffsetY, background.UseWidth, background.UseHeight);
             ((GHairHuePickerAll) toAdd).OnHueRelease = new OnHueSelect(Engine.AppearanceHuePicker_OnHueRelease);
             ((GHairHuePickerAll) toAdd).OnHueSelect = new OnHueSelect(Engine.AppearanceHuePicker_OnHueSelect);
             toAdd.SetTag("Back", background);
             toAdd.SetTag("Preview", gump);
             toAdd.SetTag("Image", gump2);
             toAdd.SetTag("Sender", Sender);
         }
         else
         {
             if (str != "Facial Hair Color")
             {
                 return;
             }
             toAdd = new GHairHuePickerAll(background.OffsetX, background.OffsetY, background.UseWidth, background.UseHeight);
             ((GHairHuePickerAll) toAdd).OnHueRelease = new OnHueSelect(Engine.AppearanceHuePicker_OnHueRelease);
             ((GHairHuePickerAll) toAdd).OnHueSelect = new OnHueSelect(Engine.AppearanceHuePicker_OnHueSelect);
             toAdd.SetTag("Back", background);
             toAdd.SetTag("Preview", gump);
             toAdd.SetTag("Image", gump2);
             toAdd.SetTag("Sender", Sender);
         }
         toAdd.X += (background.UseWidth - toAdd.Width) / 2;
         toAdd.Y += (background.UseHeight - toAdd.Height) / 2;
         background.Children.Add(toAdd);
         Gumps.Desktop.Children.Add(background);
     }
 }
コード例 #9
0
ファイル: Engine.cs プロジェクト: Skinny1001/PlayUO
 public static void ShowCharCreationSkills(int Str, int Dex, int Int, int vSkill1, int vSkill2, int vSkill3, int iSkill1, int iSkill2, int iSkill3)
 {
     GButton button2;
     GVSlider slider;
     GTextButton button3;
     GTextButton button4;
     GTextButton button5;
     Cursor.Hourglass = false;
     GBackground toAdd = new GBackground(0xa2c, 0x222, 0x160, 80, 80, true);
     toAdd.Children.Add(new GImage(0x58b, 0x42, -22));
     toAdd.Children.Add(new GImage(0x589, 0x8e, -38));
     toAdd.Children.Add(new GImage(0x1580, 0x97, -30));
     toAdd.Children.Add(new GButton(0x119c, 120, 0x114, null));
     GListBox box = new GListBox(GetFont(9), Hues.Load(0x76b), Hues.Load(0x961), 0xbbc, 40, 0x39, 0xcc, 0xd6, true);
     Client.Skills skills = Skills;
     for (int i = 0; i < 0x100; i++)
     {
         Skill skill = skills[i];
         if (skill == null)
         {
             break;
         }
         box.AddItem(skill.Name);
     }
     box.OnClick = new OnClick(Engine.CharSkill_OnClick);
     toAdd.Children.Add(box);
     int num2 = 0x31 - box.ItemCount;
     if (num2 < 0)
     {
         num2 = 0;
     }
     GButton button = new GButton(250, 250, 0xfb, box.X + box.Width, box.Y, new OnClick(Engine.ScrollUp_OnClick));
     toAdd.Children.Add(button);
     button2 = new GButton(0xfc, 0xfc, 0xfd, box.X + box.Width, box.Y + box.Height, new OnClick(Engine.ScrollDown_OnClick)) {
         Y = button2.Y - button2.Height
     };
     toAdd.Children.Add(button2);
     toAdd.Children.Add(new GBackground(0x100, button.Width, button2.Y - (button.Y + button.Height), button.X, button.Y + button.Height, false));
     slider = new GVSlider(0xfe, (box.X + box.Width) + 1, button.Y + button.Height, 13, button2.Y - (button.Y + button.Height), 0.0, 0.0, (double) num2, 1.0) {
         Y = slider.Y + slider.HalfHeight,
         Height = slider.Height - (slider.HalfHeight * 2),
         OnValueChange = new OnValueChange(Engine.ListView_OnValueChange)
     };
     slider.SetTag("ListBox", box);
     slider.SetValue(0.0, false);
     toAdd.Children.Add(slider);
     button.SetTag("Scroller", slider);
     button2.SetTag("Scroller", slider);
     toAdd.Children.Add(new GBackground(0xbbc, 0x69, 0x19, 270, 0xba, true));
     toAdd.Children.Add(new GBackground(0xbbc, 0x69, 0x19, 270, 0xd8, true));
     toAdd.Children.Add(new GBackground(0xbbc, 0x69, 0x19, 270, 0xf6, true));
     toAdd.Children.Add(new GLabel("Strength", GetFont(1), Hues.Load(1), 280, 0x38));
     toAdd.Children.Add(new GLabel("Dexterity", GetFont(1), Hues.Load(1), 280, 0x56));
     toAdd.Children.Add(new GLabel("Intelligence", GetFont(1), Hues.Load(1), 280, 0x74));
     int[] numArray = new int[] { 0x39, 0x57, 0x75, 0xc1, 0xdf, 0xfd };
     int[] numArray2 = new int[] { Str, Dex, Int, vSkill1, vSkill2, vSkill3 };
     double[] numArray3 = new double[] { 10.0, 10.0, 10.0, 0.0, 0.0, 0.0 };
     double[] numArray4 = new double[] { 60.0, 60.0, 60.0, 50.0, 50.0, 50.0 };
     double[] numArray5 = new double[] { 80.0, 80.0, 80.0, 100.0, 100.0, 100.0 };
     GSlider[] sliderArray = new GSlider[6];
     GLabel[] labelArray = new GLabel[6];
     for (int j = 0; j < 6; j++)
     {
         toAdd.Children.Add(new GImage(0xd5, 420, numArray[j]));
         toAdd.Children.Add(new GBackground(0xd6, 0x4b, 14, 0x1b1, numArray[j], false));
         toAdd.Children.Add(new GImage(0xd7, 0x1fc, numArray[j]));
         GLabel label = new GLabel(numArray2[j].ToString(), GetFont(1), Hues.Load(1), 380, numArray[j] - 1);
         GSlider slider2 = new GSlider(0xd8, 0x1a8, numArray[j], 0x5d, 14, (double) numArray2[j], numArray3[j], numArray4[j], 1.0) {
             OnValueChange = new OnValueChange(Engine.UpdateStaticSlider_OnValueChange)
         };
         slider2.SetTag("Static", label);
         slider2.SetTag("Font", GetFont(1));
         slider2.SetTag("Hue", Hues.Load(1));
         slider2.SetTag("Max", numArray5[j]);
         sliderArray[j] = slider2;
         labelArray[j] = label;
         toAdd.Children.Add(label);
         toAdd.Children.Add(slider2);
     }
     for (int k = 0; k < 3; k++)
     {
         string name = string.Format("Slider{0}", k + 1);
         sliderArray[0].SetTag(name, sliderArray[k]);
         sliderArray[1].SetTag(name, sliderArray[k]);
         sliderArray[2].SetTag(name, sliderArray[k]);
         sliderArray[3].SetTag(name, sliderArray[k + 3]);
         sliderArray[4].SetTag(name, sliderArray[k + 3]);
         sliderArray[5].SetTag(name, sliderArray[k + 3]);
     }
     OnClick onClick = new OnClick(Engine.CharSkillBox_OnClick);
     button3 = new GTextButton((iSkill1 == -1) ? "Click Here" : Skills[iSkill1].Name, GetFont(9), Hues.Load(0x76b), Hues.Load(0x961), 0x113, 0xbf, onClick) {
         X = 0x112,
         Y = 0xd1 - button3.Height
     };
     button3.SetTag("List", box);
     button3.SetTag("Skill", iSkill1);
     toAdd.Children.Add(button3);
     button4 = new GTextButton((iSkill2 == -1) ? "Click Here" : Skills[iSkill2].Name, GetFont(9), Hues.Load(0x76b), Hues.Load(0x961), 0x113, 0xbf, onClick) {
         X = 0x112,
         Y = 0xef - button4.Height
     };
     button4.SetTag("List", box);
     button4.SetTag("Skill", iSkill2);
     toAdd.Children.Add(button4);
     button5 = new GTextButton((iSkill3 == -1) ? "Click Here" : Skills[iSkill3].Name, GetFont(9), Hues.Load(0x76b), Hues.Load(0x961), 0x113, 0xbf, onClick) {
         X = 0x112,
         Y = 0x10d - button5.Height
     };
     button5.SetTag("List", box);
     button5.SetTag("Skill", iSkill3);
     toAdd.Children.Add(button5);
     toAdd.Children.Add(new GHotspot(270, 0xba, 0x69, 0x19, button3));
     toAdd.Children.Add(new GHotspot(270, 0xd8, 0x69, 0x19, button4));
     toAdd.Children.Add(new GHotspot(270, 0xf6, 0x69, 0x19, button5));
     Gumps.Desktop.Children.Clear();
     Gumps.Desktop.Children.Add(new GBackground(0x588, ScreenWidth, ScreenHeight, false));
     Gumps.Desktop.Children.Add(new GImage(0x157c, 0, 0));
     Gumps.Desktop.Children.Add(new GImage(0x15a0, 0, 4));
     GButton button6 = new GButton(0x1589, 0x22b, 4, new OnClick(Engine.Quit_OnClick)) {
         Tooltip = new Tooltip(Strings.GetString("Tooltips.Quit"))
     };
     Gumps.Desktop.Children.Add(button6);
     GButton button7 = new GButton(0x15a4, 610, 0x1bd, new OnClick(Engine.CharCreationSkillsArrow_OnClick));
     button7.SetTag("Strength", labelArray[0]);
     button7.SetTag("Dexterity", labelArray[1]);
     button7.SetTag("Intelligence", labelArray[2]);
     button7.SetTag("vSkill1", labelArray[3]);
     button7.SetTag("vSkill2", labelArray[4]);
     button7.SetTag("vSkill3", labelArray[5]);
     button7.SetTag("iSkill1", button3);
     button7.SetTag("iSkill2", button4);
     button7.SetTag("iSkill3", button5);
     Gumps.Desktop.Children.Add(button7);
     Gumps.Desktop.Children.Add(toAdd);
 }
コード例 #10
0
ファイル: Engine.cs プロジェクト: Skinny1001/PlayUO
 public static void ShowCharCreationProf()
 {
     Cursor.Hourglass = false;
     Gumps.Desktop.Children.Clear();
     GBackground toAdd = new GBackground(0xa2c, 0x222, 0x160, 80, 80, true);
     toAdd.Children.Add(new GImage(0x58b, 0x42, -22));
     toAdd.Children.Add(new GImage(0x589, 0x8e, -38));
     toAdd.Children.Add(new GImage(0x1580, 0x97, -30));
     toAdd.Children.Add(new GButton(0x119c, 120, 0x114, null));
     toAdd.Children.Add(new GBackground(0xbbc, 0xcc, 0xd6, 40, 0x39, true));
     int num = ((toAdd.UseHeight - 0x13c) + 1) / 2;
     num += toAdd.OffsetY;
     string[] strArray = new string[] { "Warrior", "Magician", "Blacksmith", "Advanced" };
     int[] numArray = new int[] { 0x15c9, 0x15c1, 0x15b3, 0x15a9 };
     int[] numArray2 = new int[] { 0x23, 0x23, 10, 0x19, 10, 0x2d, 60, 10, 10, 60, 10, 10 };
     int[] numArray3 = new int[] { 50, 0x2d, 5, 50, 50, 0, 50, 0x2d, 5, 50, 50, 0 };
     int[] numArray4 = new int[] { 0x1b, 0x11, 40, 0x19, 0x2e, 0x2b, 7, 0x25, 0x2d, -1, -1, -1 };
     for (int i = 0; i < 4; i++)
     {
         GLabel label;
         GButton target = new GButton(numArray[i], numArray[i], numArray[i] + 1, 0x1ad, (num + (i * 0x4f)) + 8, new OnClick(Engine.Profession_OnClick));
         target.SetTag("Strength", numArray2[i * 3]);
         target.SetTag("Dexterity", numArray2[(i * 3) + 1]);
         target.SetTag("Intelligence", numArray2[(i * 3) + 2]);
         target.SetTag("vSkill1", numArray3[i * 3]);
         target.SetTag("vSkill2", numArray3[(i * 3) + 1]);
         target.SetTag("vSkill3", numArray3[(i * 3) + 2]);
         target.SetTag("iSkill1", numArray4[i * 3]);
         target.SetTag("iSkill2", numArray4[(i * 3) + 1]);
         target.SetTag("iSkill3", numArray4[(i * 3) + 2]);
         toAdd.Children.Add(new GMouseRouter(0x589, 420, num + (i * 0x4f), target));
         toAdd.Children.Add(target);
         label = new GLabel(strArray[i], GetFont(9), Hues.Load(0x76b), 0, 0) {
             X = 410 - label.Width,
             Y = (num + (i * 0x4f)) + ((80 - label.Height) / 2)
         };
         toAdd.Children.Add(label);
     }
     Gumps.Desktop.Children.Add(new GBackground(0x588, ScreenWidth, ScreenHeight, false));
     Gumps.Desktop.Children.Add(toAdd);
     Gumps.Desktop.Children.Add(new GImage(0x157c, 0, 0));
     Gumps.Desktop.Children.Add(new GImage(0x15a0, 0, 4));
     GButton button2 = new GButton(0x1589, 0x22b, 4, new OnClick(Engine.Quit_OnClick)) {
         Tooltip = new Tooltip(Strings.GetString("Tooltips.Quit"))
     };
     Gumps.Desktop.Children.Add(button2);
 }
コード例 #11
0
ファイル: Engine.cs プロジェクト: Skinny1001/PlayUO
 public static void ShowCharAppearance(int Str, int Dex, int Int, int vSkill1, int vSkill2, int vSkill3, int iSkill1, int iSkill2, int iSkill3)
 {
     Cursor.Hourglass = false;
     Gumps.Desktop.Children.Clear();
     Gumps.Desktop.Children.Add(new GBackground(0x588, ScreenWidth, ScreenHeight, false));
     Gumps.Desktop.Children.Add(new GImage(0x157c, 0, 0));
     Gumps.Desktop.Children.Add(new GImage(0x15a0, 0, 4));
     GButton toAdd = new GButton(0x1589, 0x22b, 4, new OnClick(Engine.Quit_OnClick)) {
         Tooltip = new Tooltip(Strings.GetString("Tooltips.Quit"))
     };
     Gumps.Desktop.Children.Add(toAdd);
     Gumps.Desktop.Children.Add(new GImage(0x709, 280, 0x35));
     GTextBox box = new GTextBox(0, false, 0xf8, 0x4b, 0xd7, 0x10, "Name", GetFont(5), Hues.Load(0x76b), Hues.Load(0x835), Hues.Load(0x25)) {
         Tooltip = new Tooltip(Strings.GetString("Tooltips.CharCreateName"))
     };
     Gumps.Desktop.Children.Add(new GImage(0x70a, 240, 0x49));
     Gumps.Desktop.Children.Add(new GBackground(0x70b, 0xd7, 0x10, 0xf8, 0x49, false));
     Gumps.Desktop.Children.Add(new GImage(0x70c, 0x1cf, 0x49));
     Gumps.Desktop.Children.Add(box);
     GImage image = new GImage(0x708, 0xee, 0x62);
     GButton button2 = new GButton(0x710, 0x48, 320, new OnClick(Engine.CharGender_OnClick));
     button2.SetTag("Gender", 0);
     image.Children.Add(button2);
     Gumps.Desktop.Children.Add(image);
     Gumps.Desktop.Children.Add(new GBackground(0xe14, 0x97, 310, 0x52, 0x7d, true));
     GBackground background = new GBackground(0xe14, 0x97, 310, 0x1db, 0x7d, true);
     string[] strArray = new string[] { "Skin Tone", "Shirt Color", "Pants Color", "Hair Color", "Facial Hair Color" };
     string[] strArray2 = new string[] { Strings.GetString("Tooltips.CharCreateSkinTone"), Strings.GetString("Tooltips.CharCreateShirtHue"), Strings.GetString("Tooltips.CharCreatePantsHue"), Strings.GetString("Tooltips.CharCreateHairHue"), Strings.GetString("Tooltips.CharCreateFHairHue") };
     int[] numArray = new int[] { GetRandomSkinHue(), GetRandomHue(), GetRandomHue(), GetRandomHairHue(), GetRandomHairHue(), GetRandomYellowHue() };
     numArray[0] ^= 0x8000;
     if (!Map.m_ItemFlags[0x1517][TileFlag.PartialHue])
     {
         numArray[1] ^= 0x8000;
     }
     if (!Map.m_ItemFlags[0x152e][TileFlag.PartialHue])
     {
         numArray[2] ^= 0x8000;
     }
     if (!Map.m_ItemFlags[0x203b][TileFlag.PartialHue])
     {
         numArray[3] ^= 0x8000;
     }
     if (!Map.m_ItemFlags[0x2040][TileFlag.PartialHue])
     {
         numArray[4] ^= 0x8000;
     }
     if (!Map.m_ItemFlags[0x170f][TileFlag.PartialHue])
     {
         numArray[5] ^= 0x8000;
     }
     Gump[] gumpArray = new Gump[] { new GImage(0x761, Hues.Load(numArray[0]), 0, 0), new GImage(0x739, Hues.Load(numArray[1]), 0, 0), new GImage(0x738, Hues.Load(numArray[2]), 0, 0), new GImage(0x753, Hues.Load(numArray[3]), 0, 0), new GImage(0x759, Hues.Load(numArray[4]), 0, 0), new GImage(0x762, Hues.Load(numArray[5]), 0, 0) };
     gumpArray[0].SetTag("ItemID", 0);
     gumpArray[1].SetTag("ItemID", 0x1517);
     gumpArray[2].SetTag("ItemID", 0x152e);
     gumpArray[3].SetTag("ItemID", 0x203b);
     gumpArray[4].SetTag("ItemID", 0x2040);
     gumpArray[5].SetTag("ItemID", 0x170f);
     button2.SetTag("Image", gumpArray[0]);
     int offsetY = background.OffsetY;
     image.Children.Add(gumpArray[0]);
     image.Children.Add(gumpArray[5]);
     image.Children.Add(gumpArray[1]);
     image.Children.Add(gumpArray[2]);
     image.Children.Add(gumpArray[4]);
     image.Children.Add(gumpArray[3]);
     GButton button3 = new GButton(0x15a4, 610, 0x1bd, new OnClick(Engine.CharCreationAppearanceArrow_OnClick));
     button2.SetTag("Image[5]", gumpArray[5]);
     button2.SetTag("Arrow", button3);
     UnicodeFont uniFont = GetUniFont(0);
     for (int i = 0; i < 5; i++)
     {
         GTextButton button4 = new GTextButton(strArray[i], uniFont, Hues.Bright, Hues.Load(0x26), background.OffsetX, offsetY, new OnClick(Engine.AppearanceHueProperty_OnClick)) {
             SpaceWidth = 6
         };
         offsetY += button4.Height - 2;
         GHuePreview preview = new GHuePreview(background.OffsetX, offsetY, 100, 0x10, numArray[i], false);
         offsetY += 0x10;
         button4.Tooltip = new Tooltip(strArray2[i]);
         button4.SetTag("Property", strArray[i]);
         button4.SetTag("Preview", preview);
         button4.SetTag("Image", gumpArray[i]);
         button2.SetTag(string.Format("Image[{0}]", i), gumpArray[i]);
         button3.SetTag(strArray[i], preview);
         background.Children.Add(button4);
         background.Children.Add(preview);
         GHotspot hotspot = new GHotspot(button4.X, button4.Y, Biggest(button4.Width, preview.Width), (preview.Y + preview.Height) - button4.Y, button4) {
             Tooltip = new Tooltip(strArray2[i])
         };
         background.Children.Add(hotspot);
         if (i == 4)
         {
             button2.SetTag("HideHS", hotspot);
             button2.SetTag("HideTB", button4);
             button2.SetTag("HideHP", preview);
         }
     }
     Gumps.Desktop.Children.Add(background);
     button3.SetTag("Strength", Str);
     button3.SetTag("Dexterity", Dex);
     button3.SetTag("Intelligence", Int);
     button3.SetTag("vSkill1", vSkill1);
     button3.SetTag("vSkill2", vSkill2);
     button3.SetTag("vSkill3", vSkill3);
     button3.SetTag("iSkill1", iSkill1);
     button3.SetTag("iSkill2", iSkill2);
     button3.SetTag("iSkill3", iSkill3);
     button3.SetTag("Name", box);
     button3.SetTag("Gender", 0);
     Gumps.Desktop.Children.Add(button3);
 }
コード例 #12
0
ファイル: Engine.cs プロジェクト: Skinny1001/PlayUO
 public static void City_OnClick(Gump Sender)
 {
     int tag = (int) Sender.GetTag("Strength");
     int num2 = (int) Sender.GetTag("Dexterity");
     int num3 = (int) Sender.GetTag("Intelligence");
     int num4 = (int) Sender.GetTag("vSkill1");
     int num5 = (int) Sender.GetTag("vSkill2");
     int num6 = (int) Sender.GetTag("vSkill3");
     int num7 = (int) Sender.GetTag("iSkill1");
     int num8 = (int) Sender.GetTag("iSkill2");
     int num9 = (int) Sender.GetTag("iSkill3");
     int num10 = (int) Sender.GetTag("Skin Tone");
     int num11 = (int) Sender.GetTag("Shirt Color");
     int num12 = (int) Sender.GetTag("Pants Color");
     int num13 = (int) Sender.GetTag("Hair Color");
     int num14 = (int) Sender.GetTag("Facial Hair Color");
     int num15 = (int) Sender.GetTag("CityID");
     string name = (string) Sender.GetTag("Name");
     int num16 = (int) Sender.GetTag("Gender");
     if (((((((num4 + num5) + num6) == 100) && ((num7 != num8) && (num7 != num9))) && ((num8 != num9) && (((tag + num2) + num3) == 80))) && (((name != null) && (name.Length > 1)) && ((num15 >= 0) && (num15 < 9)))) && ((num16 >= 0) && (num16 <= 1)))
     {
         GLabel label;
         Cursor.Hourglass = true;
         int num17 = 0;
         for (int i = 0; i < 5; i++)
         {
             if ((m_CharacterNames[i] == null) || (m_CharacterNames[i].Length <= 0))
             {
                 num17 = i;
                 break;
             }
         }
         Network.Send(new PCreateCharacter(name, (byte) num16, (byte) tag, (byte) num2, (byte) num3, (byte) num7, (byte) num4, (byte) num8, (byte) num5, (byte) num9, (byte) num6, (short) (num10 | 0x8000), 0x203b, (short) (num13 & 0x7fff), 0x2040, (short) (num14 & 0x7fff), (short) num15, (short) num17, Network.ClientIP, (short) (num11 & 0x7fff), (short) (num12 & 0x7fff)));
         if (Animations.IsLoading)
         {
             Gumps.Desktop.Children.Clear();
             xGumps.Display("AnimationLoad");
             do
             {
                 DrawNow();
             }
             while (!Animations.WaitLoading());
         }
         Gumps.Desktop.Children.Clear();
         GBackground toAdd = new GBackground(0xa2c, 0x164, 0xd4, 0x8e, 0x86, true);
         label = new GLabel("Entering Britannia..", GetFont(2), Hues.Load(0x75f), 0x74, 0x2a) {
             X = (toAdd.Width - label.Width) / 2
         };
         toAdd.Children.Add(label);
         toAdd.Children.Add(new GButton(0x47e, 0xa4, 170, null));
         Gumps.Desktop.Children.Add(new GBackground(0x588, ScreenWidth, ScreenHeight, false));
         Gumps.Desktop.Children.Add(toAdd);
         Gumps.Desktop.Children.Add(new GImage(0x157c, 0, 0));
         Gumps.Desktop.Children.Add(new GImage(0x15a0, 0, 4));
         GButton button = new GButton(0x1589, 0x22b, 4, new OnClick(Engine.Quit_OnClick)) {
             Tooltip = new Tooltip(Strings.GetString("Tooltips.Quit"))
         };
         Gumps.Desktop.Children.Add(button);
         DrawNow();
     }
 }
コード例 #13
0
ファイル: GComboBox.cs プロジェクト: Skinny1001/PlayUO
 private void OpenList_OnClick(Gump g)
 {
     if (this.m_Dropdown != null)
     {
         Gumps.Destroy(this.m_Dropdown);
     }
     Point point = base.PointToScreen(new Point(0, 0));
     this.m_Dropdown = new GBackground(this.m_BackID, this.Width, (this.m_Count * 20) + (this.Height - base.UseHeight), point.X, point.Y, true);
     this.m_Dropdown.DestroyOnUnfocus = true;
     int offsetY = this.m_Dropdown.OffsetY;
     int num2 = 0;
     for (int i = 0; i < this.m_Count; i++)
     {
         GTextButton toAdd = new GTextButton(this.m_List[i], this.m_Font, this.m_HRegular, this.m_HOver, this.m_Dropdown.OffsetX, offsetY, new OnClick(this.SetIndex_OnClick));
         toAdd.SetTag("Index", i);
         this.m_Dropdown.Children.Add(toAdd);
         offsetY += toAdd.Height;
         if ((toAdd.Width + 3) > num2)
         {
             num2 = toAdd.Width + 3;
         }
     }
     this.m_Dropdown.Height = offsetY + (this.m_Dropdown.Height - (this.m_Dropdown.OffsetY + this.m_Dropdown.UseHeight));
     num2 += this.m_Dropdown.Width - this.m_Dropdown.UseWidth;
     if (num2 > this.m_Dropdown.Width)
     {
         this.m_Dropdown.Width = num2;
     }
     Gumps.Desktop.Children.Add(this.m_Dropdown);
 }
コード例 #14
0
ファイル: Gumps.cs プロジェクト: Skinny1001/PlayUO
 public static void MessageBoxOk(string Prompt, bool Modal, OnClick ClickHandler)
 {
     GBackground background = new GBackground(0xa2c, 0x164, 0xd4, 0x8e, 0x86, true);
     GButton toAdd = new GButton(0x481, 0xa4, 170, new OnClick(Gumps.MessageBoxOk_OnClick));
     toAdd.SetTag("Dialog", background);
     toAdd.SetTag("ClickHandler", ClickHandler);
     GWrappedLabel label = new GWrappedLabel(Prompt, Engine.GetFont(1), Hues.Load(0x76b), background.OffsetX, background.OffsetY, (Engine.ScreenWidth / 2) - (background.OffsetX * 2));
     background.Width = label.Width + (background.OffsetX * 2);
     background.Height = (label.Height + 10) + (background.OffsetY * 2);
     if (background.Width < 150)
     {
         background.Width = 150;
     }
     background.Center();
     toAdd.X = (background.Width - toAdd.Width) / 2;
     toAdd.Y = background.Height - background.OffsetY;
     background.Children.Add(label);
     background.Children.Add(toAdd);
     if (Modal)
     {
         background.Modal = true;
     }
     background.m_CanDrag = true;
     background.m_QuickDrag = true;
     m_Desktop.Children.Add(background);
 }
コード例 #15
0
ファイル: xGumps.cs プロジェクト: Skinny1001/PlayUO
 private static bool Parse_Background(XmlTextReader xml, Gump Parent, string Name)
 {
     int backID = 0;
     int width = 0;
     int height = 0;
     int x = 0;
     int y = 0;
     bool hasBorder = false;
     bool flag2 = false;
     int @int = 0;
     int num7 = 0;
     int num8 = 0;
     int num9 = 0;
     int num10 = 0;
     int num11 = 0;
     int num12 = 0;
     int num13 = 0;
     int num14 = 0;
     bool isEmptyElement = xml.IsEmptyElement;
     while (xml.MoveToNextAttribute())
     {
         switch (xml.Name)
         {
             case "GumpID":
             {
                 backID = GetInt(xml.Value);
                 continue;
             }
             case "GumpIDi":
             {
                 backID = Convert.ToInt32(xml.Value);
                 continue;
             }
             case "GumpIDh":
             {
                 backID = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 continue;
             }
             case "Width":
             {
                 width = GetInt(xml.Value);
                 continue;
             }
             case "Widthi":
             {
                 width = Convert.ToInt32(xml.Value);
                 continue;
             }
             case "Widthh":
             {
                 width = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 continue;
             }
             case "Height":
             {
                 height = GetInt(xml.Value);
                 continue;
             }
             case "Heighti":
             {
                 height = Convert.ToInt32(xml.Value);
                 continue;
             }
             case "Heighth":
             {
                 height = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 continue;
             }
             case "X":
             {
                 x = GetInt(xml.Value);
                 continue;
             }
             case "Xi":
             {
                 x = Convert.ToInt32(xml.Value);
                 continue;
             }
             case "Xh":
             {
                 x = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 continue;
             }
             case "Y":
             {
                 y = GetInt(xml.Value);
                 continue;
             }
             case "Yi":
             {
                 y = Convert.ToInt32(xml.Value);
                 continue;
             }
             case "Yh":
             {
                 y = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 continue;
             }
             case "Border":
             {
                 hasBorder = GetBool(xml.Value);
                 continue;
             }
             case "Borderb":
             {
                 hasBorder = Convert.ToBoolean(xml.Value);
                 continue;
             }
             case "G1":
             {
                 @int = GetInt(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G1i":
             {
                 @int = Convert.ToInt32(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G1h":
             {
                 @int = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 flag2 = true;
                 continue;
             }
             case "G2":
             {
                 num7 = GetInt(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G2i":
             {
                 num7 = Convert.ToInt32(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G2h":
             {
                 num7 = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 flag2 = true;
                 continue;
             }
             case "G3":
             {
                 num8 = GetInt(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G3i":
             {
                 num8 = Convert.ToInt32(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G3h":
             {
                 num8 = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 flag2 = true;
                 continue;
             }
             case "G4":
             {
                 num9 = GetInt(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G4i":
             {
                 num9 = Convert.ToInt32(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G4h":
             {
                 num9 = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 flag2 = true;
                 continue;
             }
             case "G5":
             {
                 num10 = GetInt(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G5i":
             {
                 num10 = Convert.ToInt32(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G5h":
             {
                 num10 = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 flag2 = true;
                 continue;
             }
             case "G6":
             {
                 num11 = GetInt(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G6i":
             {
                 num11 = Convert.ToInt32(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G6h":
             {
                 num11 = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 flag2 = true;
                 continue;
             }
             case "G7":
             {
                 num12 = GetInt(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G7i":
             {
                 num12 = Convert.ToInt32(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G7h":
             {
                 num12 = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 flag2 = true;
                 continue;
             }
             case "G8":
             {
                 num13 = GetInt(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G8i":
             {
                 num13 = Convert.ToInt32(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G8h":
             {
                 num13 = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 flag2 = true;
                 continue;
             }
             case "G9":
             {
                 num14 = GetInt(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G9i":
             {
                 num14 = Convert.ToInt32(xml.Value);
                 flag2 = true;
                 continue;
             }
             case "G9h":
             {
                 num14 = Convert.ToInt32(xml.Value.Substring(2), 0x10);
                 flag2 = true;
                 continue;
             }
         }
         return false;
     }
     Gump toAdd = null;
     if (!flag2)
     {
         toAdd = new GBackground(backID, width, height, x, y, hasBorder);
     }
     else
     {
         toAdd = new GBackground(x, y, width, height, @int, num7, num8, num9, num10, num11, num12, num13, num14);
     }
     Parent.Children.Add(toAdd);
     if (isEmptyElement)
     {
         return true;
     }
     while (xml.Read())
     {
         XmlNodeType nodeType = xml.NodeType;
         if (nodeType != XmlNodeType.Element)
         {
             if (nodeType != XmlNodeType.Comment)
             {
                 return (nodeType == XmlNodeType.EndElement);
             }
         }
         else if (!Parse_Element(xml, toAdd, Name))
         {
             return false;
         }
     }
     return false;
 }