コード例 #1
0
ファイル: Font.cs プロジェクト: uotools/PlayUO
        public int GetStringWidth(string text)
        {
            if ((text == null) || (text.Length <= 0))
            {
                return(0);
            }
            char[] chArray = text.ToCharArray();
            int    num     = 0;
            int    num2    = 0;

            for (int i = 0; i < chArray.Length; i++)
            {
                char ch = chArray[i];
                if ((ch >= ' ') && (ch < 'Ā'))
                {
                    FontImage image = this.m_Images[ch - ' '];
                    num += image.xWidth;
                    if (num > num2)
                    {
                        num2 = num;
                    }
                }
                else if (ch == '\n')
                {
                    num = 0;
                }
            }
            return(num2);
        }
コード例 #2
0
ファイル: Font.cs プロジェクト: uotools/PlayUO
        public unsafe Font(int fid)
        {
            this.m_FontID = fid;
            this.m_Cache  = new FontCache(this);
            this.m_Images = new FontImage[0xe0];
            string path = Engine.FileManager.BasePath("Data/QuickLoad/Fonts.mul");

            if (!File.Exists(path))
            {
                Reformat();
            }
            FileStream   input  = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
            BinaryReader reader = new BinaryReader(input);

            if (DateTime.FromFileTime(reader.ReadInt64()) != new FileInfo(Engine.FileManager.ResolveMUL(Files.Fonts)).LastWriteTime)
            {
                reader.Close();
                Reformat();
                input  = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.None);
                reader = new BinaryReader(input);
            }
            input.Seek((long)(12 + (fid * 8)), SeekOrigin.Begin);
            int num   = reader.ReadInt32();
            int bytes = reader.ReadInt32();

            input.Seek((long)num, SeekOrigin.Begin);
            if ((m_Buffer == null) || (bytes > m_Buffer.Length))
            {
                m_Buffer = new byte[bytes];
            }

            fixed(byte *numRef = m_Buffer)
            {
                Engine.NativeRead(input, (void *)numRef, bytes);
                byte *numPtr = numRef;

                for (int i = 0; i < 0xe0; i++)
                {
                    int xWidth  = numPtr[0];
                    int yHeight = numPtr[1];
                    numPtr += 3;
                    FontImage image  = new FontImage(xWidth, yHeight);
                    int       xDelta = image.xDelta;
                    fixed(byte *numRef2 = image.xyPixels)
                    {
                        byte *numPtr2 = numRef2;
                        int   num7    = 0;

                        while (num7 < yHeight)
                        {
                            int   num6    = 0;
                            byte *numPtr3 = numPtr2;
                            while (num6 < xWidth)
                            {
                                *(numPtr3++) = *(numPtr++);
                                num6++;
                            }
                            num7++;
                            numPtr2 += xDelta;
                        }
                    }

                    this.m_Images[i] = image;
                }
                int num9 = *((int *)numPtr);

                numPtr += 4;
                short *numPtr4 = (short *)numPtr;

                this.m_Palette = new short[num9];
                for (int j = 0; j < num9; j++)
                {
                    numPtr4++;
                    this.m_Palette[j] = numPtr4[0];
                }
                numPtr = (byte *)numPtr4;
            }

            reader.Close();
        }
コード例 #3
0
ファイル: Font.cs プロジェクト: Skinny1001/PlayUO
 public unsafe Font(int fid)
 {
     this.m_FontID = fid;
     this.m_Cache = new FontCache(this);
     this.m_Images = new FontImage[0xe0];
     string path = Engine.FileManager.BasePath("Data/QuickLoad/Fonts.mul");
     if (!File.Exists(path))
     {
         Reformat();
     }
     FileStream input = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
     BinaryReader reader = new BinaryReader(input);
     if (DateTime.FromFileTime(reader.ReadInt64()) != new FileInfo(Engine.FileManager.ResolveMUL(Files.Fonts)).LastWriteTime)
     {
         reader.Close();
         Reformat();
         input = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.None);
         reader = new BinaryReader(input);
     }
     input.Seek((long) (12 + (fid * 8)), SeekOrigin.Begin);
     int num = reader.ReadInt32();
     int bytes = reader.ReadInt32();
     input.Seek((long) num, SeekOrigin.Begin);
     if ((m_Buffer == null) || (bytes > m_Buffer.Length))
     {
         m_Buffer = new byte[bytes];
     }
     fixed (byte* numRef = m_Buffer)
     {
         Engine.NativeRead(input, (void*) numRef, bytes);
         byte* numPtr = numRef;
         for (int i = 0; i < 0xe0; i++)
         {
             int xWidth = numPtr[0];
             int yHeight = numPtr[1];
             numPtr += 3;
             FontImage image = new FontImage(xWidth, yHeight);
             int xDelta = image.xDelta;
             fixed (byte* numRef2 = image.xyPixels)
             {
                 byte* numPtr2 = numRef2;
                 int num7 = 0;
                 while (num7 < yHeight)
                 {
                     int num6 = 0;
                     byte* numPtr3 = numPtr2;
                     while (num6 < xWidth)
                     {
                         *(numPtr3++) = *(numPtr++);
                         num6++;
                     }
                     num7++;
                     numPtr2 += xDelta;
                 }
             }
             this.m_Images[i] = image;
         }
         int num9 = *((int*) numPtr);
         numPtr += 4;
         short* numPtr4 = (short*) numPtr;
         this.m_Palette = new short[num9];
         for (int j = 0; j < num9; j++)
         {
             numPtr4++;
             this.m_Palette[j] = numPtr4[0];
         }
         numPtr = (byte*) numPtr4;
     }
     reader.Close();
 }