static void Main(string[] args) { try { DeleteMenu(GetSystemMenu(GetConsoleWindow(), false), SC_CLOSE, MF_BYCOMMAND); clientController.LoopMenu(); } catch (SocketException e) { Console.WriteLine("There was a problem connecting to the server, the app will exit"); Console.ReadKey(); Environment.Exit(1); } catch (Exception e) { Console.WriteLine("There was a problem with the server, the app will exit"); Console.WriteLine("Press any key to continue..."); Console.ReadKey(); Console.Clear(); Environment.Exit(1); } }