public IPlayable GetSoundResourceGroup(params IPlayable[] availablePlayables) { string id = SoundResourceGroupID(availablePlayables); if (!soundResourceGroups.ContainsKey(id)) { soundResourceGroups[id] = new SoundResourceGroup(availablePlayables); } return(soundResourceGroups[id]); }
public IPlayable GetSoundResourceGroup(params IPlayable[] availablePlayables) { string id = SoundResourceGroupID(availablePlayables); if (!soundResourceGroups.ContainsKey(id)) soundResourceGroups[id] = new SoundResourceGroup(availablePlayables); return soundResourceGroups[id]; }