private void MenuBack() { switch (originalMenu) { case Enums.InvMenuType.Use: { MenuSwitcher.ShowInventoryMenu(itemSlot); Music.Music.AudioPlayer.PlaySoundEffect("beep3.wav"); } break; case Enums.InvMenuType.Store: { MenuSwitcher.ShowBankDepositMenu(itemSlot); Music.Music.AudioPlayer.PlaySoundEffect("beep3.wav"); } break; case Enums.InvMenuType.Take: { MenuSwitcher.ShowBankWithdrawMenu(itemSlot); Music.Music.AudioPlayer.PlaySoundEffect("beep3.wav"); } break; case Enums.InvMenuType.Sell: { MenuSwitcher.ShowShopSellMenu(itemSlot); Music.Music.AudioPlayer.PlaySoundEffect("beep3.wav"); } break; case Enums.InvMenuType.Buy: { MenuSwitcher.ShowShopBuyMenu(itemSlot); Music.Music.AudioPlayer.PlaySoundEffect("beep3.wav"); } break; case Enums.InvMenuType.Recycle: { } break; } }
private void SelectItem(int itemNum) { switch (itemNum) { case 0: { MenuSwitcher.ShowMovesMenu(); Music.Music.AudioPlayer.PlaySoundEffect("beep2.wav"); } break; case 1: { MenuSwitcher.ShowInventoryMenu(1); Music.Music.AudioPlayer.PlaySoundEffect("beep2.wav"); } break; case 2: { MenuSwitcher.ShowTeamMenu(); Music.Music.AudioPlayer.PlaySoundEffect("beep2.wav"); } break; //case 3: { // MenuSwitcher.ShowGuildMenu(); // Music.Music.AudioPlayer.PlaySoundEffect("beep2.wav"); // } // break; case 3: { MenuSwitcher.ShowJobListMenu(); Music.Music.AudioPlayer.PlaySoundEffect("beep2.wav"); } break; case 4: { MenuSwitcher.ShowOthersMenu(); Music.Music.AudioPlayer.PlaySoundEffect("beep2.wav"); } break; } }