public void ProjectFromCoordinate(ref Vector2 coordinate, float projectDepth, out Vector3 position) { Vector2 size = Vector2.One; Camera3D.ProjectFromCoordinate(this, true, ref coordinate, projectDepth, out position, ref size); }
public void ProjectFromTarget(ref Vector2 coordinate, float projectDepth, out Vector3 position, Viewport viewport) { Vector2 size = new Vector2(viewport.Width, viewport.Height); Camera3D.ProjectFromCoordinate(this, true, ref coordinate, projectDepth, out position, ref size); }