public static async void Wash(CitizenFX.Core.Vehicle veh) { DoScreenFadeOut(500); while (IsScreenFadingOut()) { await Delay(1); } await Delay(500); veh.Wash(); veh.DirtLevel = 0; User.RemoveCashMoney(21); Business.AddMoney(113, 21); await Delay(500); DoScreenFadeIn(500); while (IsScreenFadingIn()) { await Delay(1); } Notification.SendWithTime(Lang.GetTextToPlayer("_lang_47")); }
public static async void Buy(string item, int price, int fuelId) { await User.GetAllData(); if (User.GetMoneyWithoutSync() < price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } switch (item) { case "fuel_item": int amount = await Managers.Inventory.GetInvAmount(User.Data.id, InventoryTypes.Player); if (amount + Inventory.GetItemAmountById(9) > User.Amount) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_60")); return; } Notification.SendWithTime(Lang.GetTextToPlayer("_lang_61")); Managers.Inventory.AddItemServer(9, 1, InventoryTypes.Player, User.Data.id, 1, -1, -1, -1); User.RemoveMoney(price); Business.AddMoney(fuelId, price); Managers.Inventory.UpdateAmount(User.Data.id, InventoryTypes.Player); break; } }
public static void NewCard(int bankId, int price) { if (User.Data.money < price) { Managers.Notification.SendWithTime(Lang.GetTextToPlayer("_lang_5")); return; } if (User.Data.bank_prefix > 0) { Managers.Notification.SendWithTime(Lang.GetTextToPlayer("_lang_8")); return; } Random rand = new Random(); int prefix = 1111; switch (bankId) { case 1: prefix = 2222; break; case 2: prefix = 3333; break; case 108: prefix = 4444; break; } int plId = User.GetServerId(); User.Data.bank_number = rand.Next(10000, 9999999); User.Data.bank_prefix = prefix; Sync.Data.Set(plId, "bank_prefix", prefix); Sync.Data.Set(plId, "bank_number", User.Data.bank_number); SendSmsBankOperationCreateCard(); User.RemoveCashMoney(price); if (bankId == 0) { Coffer.AddMoney(price); } else { Business.AddMoney(bankId, price); } }
public static async void StartCombo(int casinoId, int rate) { Screen.LoadingPrompt.Show("Крутим барабан..."); await Delay(10000); Screen.LoadingPrompt.Hide(); var rand = new Random(); var number1 = rand.Next(9); var number2 = rand.Next(9); var number3 = rand.Next(9); if ((number1 == number2 || number2 == number3 || number1 == number3) && rand.Next(3) == 0) { number1 = rand.Next(9); number2 = rand.Next(9); number3 = rand.Next(9); } Notification.SendWithTime($"~g~Выпало число ~y~{number1}{number2}{number3}"); if (number1 == number2 && number2 == number3) { rate = rate * 3; Notification.SendWithTime($"~g~Ваш выигрыш умножен на 3: ${rate:#,#}."); User.AddCashMoney(rate); Business.RemoveMoney(casinoId, rate); } else if (number1 == number2 || number2 == number3 || number1 == number3) { rate = rate * 2; Notification.SendWithTime($"~g~Ваш выигрыш умножен на 2: ${rate:#,#}."); User.AddCashMoney(rate); Business.RemoveMoney(casinoId, rate); } else { User.RemoveCashMoney(rate); Business.AddMoney(casinoId, rate); Notification.SendWithTime($"~r~Вы проиграли ${rate}"); } await Delay(500); MenuList.ShowCasinoRateMenu(casinoId, 0); }
public static void RepairVeh(string number, int lscId) { CitizenFX.Core.Vehicle veh = Managers.Vehicle.GetVehicleByNumber(number); if (veh != null && veh.Handle > 0) { if (User.GetMoneyWithoutSync() < 200) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_25")); return; } User.RemoveMoney(200); Managers.Vehicle.Repair(veh); Business.AddMoney(lscId, 200); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_40")); } else { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_41")); } }
public static async void FuelVeh(string number, int price, int fuelId, int index) { await User.GetAllData(); if (User.GetMoneyWithoutSync() < price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } var vehId = Managers.Vehicle.GetVehicleIdByNumber(number); if (vehId == -1 || !Managers.Vehicle.HasVehicleId(vehId)) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_62")); return; } if (Convert.ToInt32(Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel) == Managers.Vehicle.VehicleInfoGlobalDataList[vehId].FullFuel) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_62")); return; } switch (index) { case 0: if (Managers.Vehicle.VehicleInfoGlobalDataList[vehId].FullFuel < Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel + 1) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_62")); break; } if (User.GetMoneyWithoutSync() < price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_25")); break; } Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel += 1; Sync.Data.Set(vehId + 110000, "Fuel", Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_63", price)); User.RemoveMoney(price); Business.AddMoney(fuelId, price); break; case 1: if (Managers.Vehicle.VehicleInfoGlobalDataList[vehId].FullFuel < Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel + 5) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_62")); break; } if (User.GetMoneyWithoutSync() < 5 * price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_25")); break; } Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel += 5; Sync.Data.Set(vehId + 110000, "Fuel", Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_63", price * 5)); User.RemoveMoney(5 * price); Business.AddMoney(fuelId, 5 * price); break; case 2: if (Managers.Vehicle.VehicleInfoGlobalDataList[vehId].FullFuel < Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel + 10) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_62")); break; } if (User.GetMoneyWithoutSync() < 10 * price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_25")); break; } Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel += 10; Sync.Data.Set(vehId + 110000, "Fuel", Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_63", price * 10)); User.RemoveMoney(10 * price); Business.AddMoney(fuelId, 10 * price); break; case 3: int money = Convert.ToInt32(Managers.Vehicle.VehicleInfoGlobalDataList[vehId].FullFuel - Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel); if (User.GetMoneyWithoutSync() < money * price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_25")); break; } Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel = Managers.Vehicle.VehicleInfoGlobalDataList[vehId].FullFuel; Sync.Data.Set(vehId + 110000, "Fuel", Managers.Vehicle.VehicleInfoGlobalDataList[vehId].Fuel); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_63", price * money)); User.RemoveMoney(money * price); Business.AddMoney(fuelId, money * price); break; } }
private static async Task SecTimer() { await Delay(1000); var pos = GetEntityCoords(GetPlayerPed(-1), true); if (IsFindNpc) { if (IsPedInAnyVehicle(PlayerPedId(), true) && UI.GetCurrentSpeed() < 1) { await Delay(5000); foreach (var ped in Main.GetPedListOnRadius(pos, 20f)) { if (User.IsAnimal(ped.Model.Hash)) { continue; } if (IsPedInAnyVehicle(ped.Handle, true)) { continue; } if (PedList.Contains(ped)) { continue; } CurrentPed = ped; PedList.Add(CurrentPed); SetEntityAsMissionEntity(CurrentPed.Handle, true, true); IsTask = true; IsFindNpc = false; break; } if (IsTask) { var v = new CitizenFX.Core.Vehicle(GetVehiclePedIsUsing(PlayerPedId())) { LockStatus = VehicleLockStatus.Unlocked }; TaskEnterVehicle(CurrentPed.Handle, v.Handle, 15000, 2, 1.0f, 1, 0); } } else { ResetAllTask(); } } if (IsTask) { if (IsPedInAnyVehicle(PlayerPedId(), true)) { if (!IsTaskRoad) { if (IsPedInAnyVehicle(PlayerPedId(), false) && IsPedInAnyVehicle(CurrentPed.Handle, false)) { IsTaskRoad = true; new CitizenFX.Core.Vehicle(GetVehiclePedIsUsing(PlayerPedId())) { LockStatus = VehicleLockStatus.StickPlayerInside }; var house = House.GetRandomHouseInLosSantos(); var housePos = new Vector3(house.x, house.y, house.z); //User.SetWaypoint(house.x, house.y); Managers.Blip.Create(housePos); Managers.Blip.ShowRoute(true); RoadDistance = CalculateTravelDistanceBetweenPoints(pos.X, pos.Y, pos.Z, house.x, house.y, house.z); if (RoadDistance < 150) { RoadDistance = Main.GetDistanceToSquared(housePos, pos); } CheckpointId = Managers.Checkpoint.Create(new Vector3(house.x, house.y, house.z), 50f, "taxi:finish"); Notification.SendWithTime("~g~Маршрут построен"); } } else { if (UI.GetCurrentSpeed() > 55) { Warning++; Notification.SendWithTime("~y~Не превышайте скорость"); Notification.SendWithTime("~y~Итоговая стоимость поездки будет ниже"); await Delay(5000); } } if (IsTaskRoadFinish && UI.GetCurrentSpeed() < 1) { IsTask = false; var v = new CitizenFX.Core.Vehicle(GetVehiclePedIsUsing(PlayerPedId())) { LockStatus = VehicleLockStatus.Unlocked }; TaskLeaveVehicle(CurrentPed.Handle, GetVehiclePedIsUsing(CurrentPed.Handle), 1); int money = Convert.ToInt32(RoadDistance / 20) * User.Bonus; if (money > 1000) { money = 1000; } int star = 5; if (Warning > 0) { if (Warning > 9) { Warning = 9; } star = Convert.ToInt32(Math.Round((10 - Warning) / 2f, 1)); int moneyWarning = Warning * 5; if (moneyWarning >= money) { money = 20; } else { money = money - moneyWarning; } Notification.SendWithTime($"~y~Сумма штрафа: ~s~${moneyWarning:#,#}"); } else { money = money + 20; Notification.SendWithTime("~b~Бонус за поездку: ~s~$20"); } int moneyTaxi = Convert.ToInt32(money * 0.1); int moneyUser = Convert.ToInt32(money * 0.9); Notification.SendWithTime($"~g~Вы заработали: ~s~${moneyUser:#,#}"); Notification.SendWithTime($"~g~Отдали таксопарку: ~s~${moneyTaxi:#,#}"); Notification.SendWithTime($"~g~Оценка за поездку: ~s~{star} зв."); User.AddCashMoney(moneyUser); if (v.Model.Hash == 2088999036) { Business.AddMoney(92, moneyTaxi); } else { Business.AddMoney(114, moneyTaxi); } await Delay(3500); foreach (var vehicleDoor in v.Doors) { if (vehicleDoor.IsOpen) { vehicleDoor.Close(); } } ResetAllTask(); } } else { ResetAllTask(); } } }
public static async void Buy(string item, int price, int shopId) { await User.GetAllData(); if (User.GetMoneyWithoutSync() < price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } switch (item) { case "water": Chat.SendMeCommand(Lang.GetTextToPlayer("_lang_16")); User.AddWaterLevel(100); User.RemoveMoney(price); Business.AddMoney(shopId, price); User.PlayDrinkAnimation(); break; case "cola": Chat.SendMeCommand(Lang.GetTextToPlayer("_lang_17")); User.AddWaterLevel(20); User.RemoveMoney(price); Business.AddMoney(shopId, price); User.PlayDrinkAnimation(); break; case "limonad": Chat.SendMeCommand(Lang.GetTextToPlayer("_lang_18")); User.AddWaterLevel(20); User.RemoveMoney(price); Business.AddMoney(shopId, price); User.PlayDrinkAnimation(); break; case "bear": Chat.SendMeCommand(Lang.GetTextToPlayer("_lang_19")); User.RemoveMoney(price); Business.AddMoney(shopId, price); User.AddDrunkLevel(2); User.PlayDrinkAnimation(); break; case "vodka": Chat.SendMeCommand(Lang.GetTextToPlayer("_lang_20")); User.RemoveMoney(price); Business.AddMoney(shopId, price); User.AddDrunkLevel(4); User.PlayDrinkAnimation(); break; case "whishkey": Chat.SendMeCommand(Lang.GetTextToPlayer("_lang_21")); User.RemoveMoney(price); Business.AddMoney(shopId, price); User.AddDrunkLevel(5); User.PlayDrinkAnimation(); break; } }
public static async void Buy(int item, int price, int shopId, int count = 1) { await User.GetAllData(); if (User.GetMoneyWithoutSync() < price * count) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } int plId = User.GetServerId(); switch (item) { case 8: if (User.Data.phone_code > 0 || User.Data.phone > 0) { Managers.Inventory.UnEquipItem(8); await Delay(2000); } Random rand = new Random(); User.Data.phone_code = 555; User.Data.phone = rand.Next(10000, 999999); Sync.Data.Set(plId, "phone_code", User.Data.phone_code); Sync.Data.Set(plId, "phone", User.Data.phone); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_80", $"{User.Data.phone_code}-{User.Data.phone}")); User.RemoveMoney(price); Business.AddMoney(shopId, price); break; case 7: if (User.Data.item_clock) { Managers.Inventory.UnEquipItem(7); await Delay(1000); } User.Data.item_clock = true; Sync.Data.Set(plId, "item_clock", User.Data.item_clock); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_81")); User.RemoveMoney(price); Business.AddMoney(shopId, price); break; case 47: if (User.Data.is_buy_walkietalkie) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_82")); break; } User.Data.is_buy_walkietalkie = true; User.Data.walkietalkie_num = "70"; Sync.Data.Set(plId, "is_buy_walkietalkie", true); Sync.Data.Set(plId, "walkietalkie_num", "70"); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_83")); User.RemoveMoney(price); Business.AddMoney(shopId, price); break; default: int amount = await Managers.Inventory.GetInvAmount(User.Data.id, InventoryTypes.Player); if (amount + Inventory.GetItemAmountById(item) > User.Amount) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_60")); return; } Managers.Inventory.AddItemServer(item, count, InventoryTypes.Player, User.Data.id, 1, -1, -1, -1); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_84", Inventory.GetItemNameById(item), count)); User.RemoveMoney(price * count); Business.AddMoney(shopId, price * count); Managers.Inventory.UpdateAmount(User.Data.id, InventoryTypes.Player); break; } }
public static async void StartRulet(int casinoId, int rate, int idx) { switch (idx) { case 0: Notification.SendWithTime("~b~Вы сделали ставку на ~y~Red"); break; case 1: Notification.SendWithTime("~b~Вы сделали ставку на ~y~Black"); break; default: Notification.SendWithTime("~b~Вы сделали ставку на ~y~Zero"); break; } Screen.LoadingPrompt.Show("Крутим рулетку..."); await Delay(10000); Screen.LoadingPrompt.Hide(); var rand = new Random(); var number = rand.Next(36); await Delay(500); MenuList.ShowCasinoRateMenu(casinoId, 1); if (number % 2 == 0) { if (idx == 1 && rand.Next(4) > 1) { number++; } } else { if (idx == 0 && rand.Next(4) > 1) { number++; } } if (number == 0) { Notification.SendWithTime("~g~Выпало ~y~Zero"); if (idx == 2) { rate = rate * 5; Notification.SendWithTime($"~g~Ваш выигрыш умножен на 5: ${rate:#,#}."); User.AddCashMoney(rate); Business.RemoveMoney(casinoId, rate); return; } User.RemoveCashMoney(rate); Business.AddMoney(casinoId, rate); Notification.SendWithTime($"~r~Вы проиграли ${rate}"); } else if (number % 2 == 0) { Notification.SendWithTime("~g~Выпал ~y~Black"); if (idx == 1) { rate = Convert.ToInt32(rate * 1.5); Notification.SendWithTime($"~g~Ваш выигрыш умножен на 1.5: ${rate:#,#}."); User.AddCashMoney(rate); Business.RemoveMoney(casinoId, rate); return; } User.RemoveCashMoney(rate); Business.AddMoney(casinoId, rate); Notification.SendWithTime($"~r~Вы проиграли ${rate}"); } else { Notification.SendWithTime("~g~Выпал ~y~Red"); if (idx == 0) { rate = Convert.ToInt32(rate * 1.5); Notification.SendWithTime($"~g~Ваш выигрыш умножен на 1.5: ${rate:#,#}."); User.AddCashMoney(rate); Business.RemoveMoney(casinoId, rate); return; } User.RemoveCashMoney(rate); Business.AddMoney(casinoId, rate); Notification.SendWithTime($"~r~Вы проиграли ${rate}"); } }
public static async void Buy(int item, int price, int count, int shopId) { await User.GetAllData(); if (User.GetMoneyWithoutSync() < price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } int amount = await Managers.Inventory.GetInvAmount(User.Data.id, InventoryTypes.Player); if (Client.Inventory.GetItemAmountById(item) + amount > User.Amount) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_60")); return; } switch (item) { case int n when(n <= 136 && n >= 54): foreach (uint hash in Enum.GetValues(typeof(WeaponHash))) { string name = Enum.GetName(typeof(WeaponHash), hash); if (!String.Equals(name, Client.Inventory.GetItemNameHashById(n), StringComparison.CurrentCultureIgnoreCase)) { continue; } Managers.Inventory.AddItemServer(n, 1, InventoryTypes.Player, User.Data.id, 1, -1, -1, -1); User.RemoveMoney(price); Business.AddMoney(shopId, price); break; } break; case 27: case 28: case 29: case 30: case 146: case 147: case 148: case 149: case 150: case 151: case 152: case 153: case 276: int ptFull = count; while (ptFull > 0) { if (ptFull <= Managers.Inventory.AmmoItemIdToMaxCount(item)) { Managers.Inventory.AddItemServer(item, 1, InventoryTypes.Player, User.Data.id, ptFull, -1, -1, -1); ptFull = 0; } else { Managers.Inventory.AddItemServer(item, 1, InventoryTypes.Player, User.Data.id, Managers.Inventory.AmmoItemIdToMaxCount(item), -1, -1, -1); ptFull = ptFull - Managers.Inventory.AmmoItemIdToMaxCount(item); } } User.RemoveMoney(price); Business.AddMoney(shopId, price); break; } Managers.Inventory.UpdateAmount(User.Data.id, InventoryTypes.Player); }
public static async void BuyTaxi(VehicleHash hash, int price = 150, int shopId = -1) { if (User.GetMoneyWithoutSync() < price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } if (!User.Data.b_lic) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_78")); return; } if (!User.Data.taxi_lic) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_79")); return; } User.RemoveMoney(price); Business.AddMoney(shopId, price); Random rand = new Random(); var number = "TAXI" + rand.Next(900) + 99; var vehicleHash = Convert.ToUInt32(hash); if (!await Main.LoadModel(vehicleHash)) { return; } if (shopId == 92) { var veh = CreateVehicle(Convert.ToUInt32(hash), -1052.034f, -249.933f, 37.40583f, 218.1207f, true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); } else { var veh = CreateVehicle(Convert.ToUInt32(hash), 906.6081f, -186.1309f, 74.62754f, 56.05503f, true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); } if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } }
public static async void BuyCar(VehicleHash hash, int price, int shopId) { if (User.GetMoneyWithoutSync() < price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } if (!User.Data.b_lic) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_78")); return; } if (shopId == 88 && !User.Data.ship_lic) { Notification.SendWithTime(Lang.GetTextToPlayer("133")); return; } if ((shopId == 89 || shopId == 90) && !User.Data.heli_lic) { Notification.SendWithTime(Lang.GetTextToPlayer("134")); return; } if (shopId == 93 && !User.Data.air_lic) { Notification.SendWithTime(Lang.GetTextToPlayer("135")); return; } User.RemoveMoney(price); Business.AddMoney(shopId, price); Random rand = new Random(); var color = rand.Next(156); var number = "RENT" + rand.Next(9) + color; //var coords = GetEntityCoords(GetPlayerPed(-1), true); var coords = new Vector3((float)Main.RentCarMarkers[0, 4], (float)Main.RentCarMarkers[0, 5], (float)Main.RentCarMarkers[0, 6]); /*if (shopId == 87) * coords = new Vector3((float) Main.RentCarMarkers[1, 4], (float) Main.RentCarMarkers[1, 5], * (float) Main.RentCarMarkers[1, 6]);*/ if (shopId == 88) { coords = new Vector3((float)Main.RentCarMarkers[1, 4], (float)Main.RentCarMarkers[1, 5], (float)Main.RentCarMarkers[1, 6]); } else if (shopId == 89) { coords = new Vector3((float)Main.RentCarMarkers[2, 4], (float)Main.RentCarMarkers[2, 5], (float)Main.RentCarMarkers[2, 6]); } else if (shopId == 90) { coords = new Vector3((float)Main.RentCarMarkers[3, 4], (float)Main.RentCarMarkers[3, 5], (float)Main.RentCarMarkers[3, 6]); } else if (shopId == 93) { coords = new Vector3((float)Main.RentCarMarkers[4, 4], (float)Main.RentCarMarkers[4, 5], (float)Main.RentCarMarkers[4, 6]); } var vehicleHash = Convert.ToUInt32(hash); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(hash), coords.X, coords.Y, coords.Z + 1f, (shopId == 87 ? 173.1862f : 67.43578f), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } }
public static async void Buy(int item, int price, int shopId) { if (User.GetMoneyWithoutSync() < price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } if (!User.Data.a_lic && item > 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_77")); return; } User.RemoveMoney(price); Business.AddMoney(shopId, price); Random rand = new Random(); var color = rand.Next(156); var number = "RENT" + rand.Next(9) + color; var coords = GetEntityCoords(GetPlayerPed(-1), true); switch (item) { case 1: { var vehicleHash = Convert.ToUInt32(VehicleHash.Cruiser); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(VehicleHash.Cruiser), coords.X, coords.Y, coords.Z + 1f, GetEntityHeading(GetPlayerPed(-1)), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } break; } case 2: { var vehicleHash = Convert.ToUInt32(VehicleHash.Bmx); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(VehicleHash.Bmx), coords.X, coords.Y, coords.Z + 1f, GetEntityHeading(GetPlayerPed(-1)), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } break; } case 3: { var vehicleHash = Convert.ToUInt32(VehicleHash.Scorcher); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(VehicleHash.Scorcher), coords.X, coords.Y, coords.Z + 1f, GetEntityHeading(GetPlayerPed(-1)), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } break; } case 4: { var vehicleHash = Convert.ToUInt32(VehicleHash.Fixter); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(VehicleHash.Fixter), coords.X, coords.Y, coords.Z + 1f, GetEntityHeading(GetPlayerPed(-1)), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } break; } case 5: { var vehicleHash = Convert.ToUInt32(VehicleHash.TriBike); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(VehicleHash.TriBike), coords.X, coords.Y, coords.Z + 1f, GetEntityHeading(GetPlayerPed(-1)), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } break; } case 6: { var vehicleHash = Convert.ToUInt32(VehicleHash.TriBike2); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(VehicleHash.TriBike2), coords.X, coords.Y, coords.Z + 1f, GetEntityHeading(GetPlayerPed(-1)), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } break; } case 7: { var vehicleHash = Convert.ToUInt32(VehicleHash.TriBike3); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(VehicleHash.TriBike3), coords.X, coords.Y, coords.Z + 1f, GetEntityHeading(GetPlayerPed(-1)), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } break; } case 8: { var vehicleHash = Convert.ToUInt32(VehicleHash.Faggio2); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(VehicleHash.Faggio2), coords.X, coords.Y, coords.Z + 1f, GetEntityHeading(GetPlayerPed(-1)), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } break; } case 9: { var vehicleHash = Convert.ToUInt32(VehicleHash.Faggio); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(VehicleHash.Faggio), coords.X, coords.Y, coords.Z + 1f, GetEntityHeading(GetPlayerPed(-1)), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } break; } default: { var vehicleHash = Convert.ToUInt32(VehicleHash.Scorcher); if (!await Main.LoadModel(vehicleHash)) { return; } var veh = CreateVehicle(Convert.ToUInt32(VehicleHash.Scorcher), coords.X, coords.Y, coords.Z + 1f, GetEntityHeading(GetPlayerPed(-1)), true, false); CitizenFX.Core.Vehicle vehicle = new CitizenFX.Core.Vehicle(veh) { IsEngineRunning = true }; SetVehicleColours(vehicle.Handle, color, color); SetVehicleNumberPlateText(vehicle.Handle, number); new CitizenFX.Core.Ped(PlayerPedId()).SetIntoVehicle(vehicle, VehicleSeat.Driver); SetVehicleOnGroundProperly(vehicle.Handle); if (!User.HasVehicleKey(number)) { User.AddVehicleKey(number); } break; } } }