コード例 #1
0
ファイル: TexturePack.cs プロジェクト: dhtdht020/GTTMCube
        static void ExtractZip(Stream stream, Game game)
        {
            Events.RaiseTexturePackChanged();
            if (game.Graphics.LostContext)
            {
                return;
            }

            ZipReader reader = new ZipReader();

            reader.ProcessZipEntry = ProcessZipEntry;
            reader.Extract(stream);
        }
コード例 #2
0
        public void Extract(Stream stream, Game game)
        {
            this.game = game;
            game.Events.RaiseTexturePackChanged();
            if (game.Graphics.LostContext)
            {
                return;
            }

            ZipReader reader = new ZipReader();

            reader.ShouldProcessZipEntry = (f) => true;
            reader.ProcessZipEntry       = ProcessZipEntry;
            reader.Extract(stream);
        }