public EditHotkeyScreen( Game game, Hotkey original ) : base(game) { hotkeys = game.InputHandler.Hotkeys; origHotkey = original; curHotkey = original; }
public InputHandler( Game game ) { this.game = game; RegisterInputHandlers(); LoadMouseToKeyMappings(); Keys = new KeyMap(); Hotkeys = new HotkeyList(); Hotkeys.LoadSavedHotkeys(); }
public InputHandler( Game game ) { this.game = game; RegisterInputHandlers(); Keys = new KeyMap(); Hotkeys = new HotkeyList(); Hotkeys.LoadSavedHotkeys(); picking = new PickingHandler( game, this ); }
public HotkeyScreen( Game game ) : base(game) { hotkeys = game.InputHandler.Hotkeys; }