void GoBackClick(Game g, Widget w) { CloseOverlay(); Overlay overlay = new TexPackOverlay(game, Metadata.Substring(3)); game.Gui.ShowOverlay(overlay, true); }
void GoBackClick(Game g, Widget w) { game.Gui.DisposeOverlay(this); Overlay overlay = new TexPackOverlay(game, Url); game.Gui.ShowOverlay(overlay, true); }
void GoBackClick(Game g, Widget w, MouseButton btn, int x, int y) { if (btn != MouseButton.Left) { return; } CloseOverlay(); Overlay overlay = new TexPackOverlay(game, Metadata.Substring(3)); game.Gui.ShowOverlay(overlay, true); }