private void StartButton_Click(object sender, EventArgs e) { if (diceRadio.Checked) { this.Hide(); diceMenu GameForm = new diceMenu(); GameForm.Closed += (s, args) => this.Close(); GameForm.Show(); } else if (cardRadio.Checked) { this.Hide(); Which_Card_Game GameForm = new Which_Card_Game(); GameForm.Closed += (s, args) => this.Close(); GameForm.Show(); } else { MessageBox.Show("An error has occured"); } }