public OpenGlWindow(int width, int height, string title, OpenGlVersion openGlVersion) : base(width, height, GraphicsMode.Default, title, GameWindowFlags.Default, DisplayDevice.Default, openGlVersion.Major, openGlVersion.Minor, GraphicsContextFlags.Default) { _mouseInputProcessor = new MouseInputProcessor(this, new GuiToRelativeCoordinateTransformer()); var buttonUpEventEvaluator = new ButtonUpActionEvaluator(_mouseInputProcessor); _mouseInputObservable = new MouseInputObservable(buttonUpEventEvaluator); _keyboardInputObservable = new KeyboardInputObservable(_keyboardInputProcessor); _camera = new LookAtCamera(); _lodCamera = new LookAtCamera(); }
public OpenGlWindow(int width, int height, string title, OpenGlVersion openGlVersion) : base( width, height, GraphicsMode.Default, title, GameWindowFlags.Default, DisplayDevice.Default, openGlVersion.Major, openGlVersion.Minor, GraphicsContextFlags.Default) { _mouseInputProcessor = new MouseInputProcessor(this, new GuiToRelativeCoordinateTransformer()); var buttonUpEventEvaluator = new ButtonUpActionEvaluator(_mouseInputProcessor); _mouseInputObservable = new MouseInputObservable(buttonUpEventEvaluator); _keyboardInputObservable = new KeyboardInputObservable(_keyboardInputProcessor); _camera = new LookAtCamera(); _lodCamera = new LookAtCamera(); }