コード例 #1
0
 /// <summary>
 /// Create a binary wave.
 /// </summary>
 /// <param name="f">FISP.</param>
 public static BinaryWave FromFISP(FISP f)
 {
     //Set data.
     return(new BinaryWave(StreamFactory.CreateStream(f, 4, 0, 0)));
 }
コード例 #2
0
 /// <summary>
 /// Create a binary wave.
 /// </summary>
 /// <param name="r">Riff wave.</param>
 public static BinaryWave FromRiff(RiffWave r)
 {
     return(new BinaryWave(StreamFactory.CreateStream(r, true, 4, 0, 0)));
 }
コード例 #3
0
ファイル: SoundStream.cs プロジェクト: nnn1590/Audinfo
        /// <summary>
        /// Create a wave from a FISP.
        /// </summary>
        /// <param name="f"></param>
        /// <returns></returns>
        public static b_stm CreateStream(FISP f, byte vMajor, byte vMinor, byte vRevision)
        {
            //New stream.
            b_stm s = new b_stm();

            //Trim the fat from each loop.
            object channels = new short[f.data.data.Count()][];

            for (int i = 0; i < (channels as short[][]).Length; i++)
            {
                List <short> l = new List <short>();

                for (int j = 0; j < f.stream.loopEnd; j++)
                {
                    l.Add(f.data.data[i][j]);
                }

                (channels as short[][])[i] = l.ToArray();
            }

            //PCM8 conversion.
            if (f.stream.encoding == EncodingTypes.PCM8)
            {
                channels = EncoderFactory.Pcm16ToPcm8(channels as short[][]);
            }

            //If looped.
            if (f.stream.isLoop)
            {
                s = StreamFactory.CreateStream(f.stream.sampleRate, f.stream.loopEnd, channels, f.stream.encoding, vMajor, vMinor, vRevision, f.stream.loopStart);
            }

            //Not looped.
            else
            {
                s = StreamFactory.CreateStream(f.stream.sampleRate, f.stream.loopEnd, channels, f.stream.encoding, vMajor, vMinor, vRevision);
            }

            //Make tracks.
            s.info.tracks = new List <b_stm.TrackInfo>();
            foreach (FISP.TrackInfo i in f.tracks)
            {
                b_stm.TrackInfo t = new b_stm.TrackInfo();
                t.globalChannelIndexTable         = new Table <byte>();
                t.globalChannelIndexTable.count   = (uint)i.channels.Count();
                t.globalChannelIndexTable.entries = i.channels;
                t.pan          = i.pan;
                t.span         = i.span;
                t.surroundMode = i.surroundMode;
                t.volume       = i.volume;
                s.info.tracks.Add(t);
            }

            //Nullify.
            if (f.tracks.Count() <= 0)
            {
                s.info.tracks = null;
            }

            //Make regions. EXPERIMENTAL! Yell at me if this doesn't work.
            s.region = null;
            if (f.regions.Count > 0)
            {
                s.region         = new SoundNStreamRegionBlock();
                s.region.regions = new SoundNStreamRegionBlock.RegionInfo[f.regions.Count];
                int index = 0;
                foreach (FISP.RegionInfo i in f.regions)
                {
                    SoundNStreamRegionBlock.RegionInfo r = new SoundNStreamRegionBlock.RegionInfo();
                    r.start    = i.start;
                    r.end      = i.end;
                    r.loopInfo = new SoundNStreamRegionBlock.RegionInfo.DspAdpcmLoopInfo[s.info.channels.Count];
                    if (f.stream.encoding >= EncodingTypes.DSP_ADPCM)
                    {
                        for (int j = 0; j < s.info.channels.Count; j++)
                        {
                            short h1 = 0;
                            short h2 = 0;
                            if (r.start >= 1)
                            {
                                h1 = f.data.data[j][r.start - 1];
                            }
                            if (r.start >= 2)
                            {
                                h2 = f.data.data[j][r.start - 2];
                            }

                            r.loopInfo[j] = new SoundNStreamRegionBlock.RegionInfo.DspAdpcmLoopInfo()
                            {
                                loopPredScale = s.info.channels[j].dspAdpcmInfo.loop_pred_scale,
                                loopYn1       = h1,
                                loopYn2       = h2
                            };
                        }
                    }
                    s.region.regions[index] = r;

                    index++;
                }
            }

            //Set info.
            s.info.streamSoundInfo.originalLoopStart = f.stream.originalLoopStart;
            s.info.streamSoundInfo.originalLoopEnd   = f.stream.originalLoopEnd;
            s.info.streamSoundInfo.secretInfo        = f.stream.secretInfo;

            return(s);
        }