/// <summary> /// Renders fuel bar /// </summary> /// <param name="currentFuelLevel"></param> /// <param name="maxFuelLevel"></param> public void RenderBar(float currentFuelLevel, float maxFuelLevel) { float fuelLevelPercentage = (100f / maxFuelLevel) * currentFuelLevel; PointF safeZone = GetSafezoneBounds(); if (IsBigmapActive()) { Position = new PointF(basePosition.X + safeZone.X, basePosition.Y - safeZone.Y - 180f); } else { Position = new PointF(basePosition.X + safeZone.X, basePosition.Y - safeZone.Y); } fuelBarBackdropSize = new SizeF(fuelBarWidth(), 12f); fuelBarSize = new SizeF((fuelBarWidth() / 100f) * fuelLevelPercentage, fuelBarHeight); fuelBarBackSize = fuelBarSize; fuelBar.Size = fuelBarSize; fuelBarBackdrop.Size = fuelBarBackdropSize; fuelBarBack.Size = fuelBarBackSize; if (maxFuelLevel > 0 && currentFuelLevel < 9f) { if (fuelBarColorTween.State == TweenState.Stopped) { fuelBarAnimationDir = !fuelBarAnimationDir; fuelBarColorTween.Start( fuelBarAnimationDir ? 100f : 255f, fuelBarAnimationDir ? 255f : 100f, .5f, // seconds ScaleFuncs.QuarticEaseOut ); } fuelBarColorTween.Update(Game.LastFrameTime); fuelBar.Color = Color.FromArgb((int)Math.Floor(fuelBarColorTween.CurrentValue), fuelBarColourWarning); } else { fuelBar.Color = fuelBarColourNormal; if (fuelBarColorTween.State != TweenState.Stopped) { fuelBarColorTween.Stop(StopBehavior.ForceComplete); } } fuelBarBackdrop.Draw(); fuelBarBack.Draw(); fuelBar.Draw(); }
private async Task drawingAsync() { while (true) { await Delay(0); if (MasterInterfaceToggle && (CameraTech.FixedANPRAlertsToggle || VehicleANPR.Active)) { //API.DrawRect(0.508f, 0.94f, 0.196f, 0.116f, 0, 0, 0, 150); Rectangle rect = new Rectangle(new PointF(Screen.Width * 0.001f, Screen.Height * 0.5f), new SizeF(Screen.Width * 0.16f, Screen.Height * 0.126f), Color.FromArgb(150, 0, 0, 0)); Text vehicleANPRHeader = new Text("Vehicle ANPR - " + VehicleANPRHeaderString, new PointF(Screen.Width * 0.08f, Screen.Height * 0.501f), scale, Color.FromArgb(255, 0, 191, 255), Font.ChaletComprimeCologne, Alignment.Center); Text vehicleANPRInfoText = new Text(VehicleANPRInfo, new PointF(Screen.Width * 0.08f, Screen.Height * 0.519f), scale, Color.FromArgb(255, 255, 255, 255), Font.ChaletComprimeCologne, Alignment.Center); Text vehicleANPRMarkersText = new Text(VehicleANPRMarkers, new PointF(Screen.Width * 0.08f, Screen.Height * 0.537f), scale, Color.FromArgb(255, 255, 255, 255), Font.ChaletComprimeCologne, Alignment.Center); if (!VehicleANPR.Active) { vehicleANPRInfoText.Caption = "~r~DISABLED"; vehicleANPRMarkersText.Caption = ""; } string focussedString = "Fixed"; if (CameraTech.FocussedPlate != null) { focussedString = "Focussed"; } Text fixedANPRHeader = new Text(focussedString + " ANPR - " + FixedANPRHeaderString, new PointF(Screen.Width * 0.08f, Screen.Height * 0.555f), scale, Color.FromArgb(255, 0, 191, 255), Font.ChaletComprimeCologne, Alignment.Center); Text fixedANPRInfoText = new Text(FixedANPRInfo, new PointF(Screen.Width * 0.08f, Screen.Height * 0.573f), scale, Color.FromArgb(255, 255, 255, 255), Font.ChaletComprimeCologne, Alignment.Center); Text fixedANPRMarkersText = new Text(FixedANPRMarkers, new PointF(Screen.Width * 0.08f, Screen.Height * 0.591f), scale, Color.FromArgb(255, 255, 255, 255), Font.ChaletComprimeCologne, Alignment.Center); if (!CameraTech.FixedANPRAlertsToggle) { fixedANPRInfoText.Caption = "~r~DISABLED"; fixedANPRMarkersText.Caption = ""; } if (Game.Player != null && Game.Player.Character != null && Game.Player.Character.Exists() && Game.Player.Character.IsInVehicle() && Game.Player.Character.CurrentVehicle.Exists() && CameraTech.ANPRModels.Contains(Game.Player.Character.CurrentVehicle.Model)) { rect.Draw(); vehicleANPRHeader.Draw(); vehicleANPRInfoText.Draw(); vehicleANPRMarkersText.Draw(); fixedANPRHeader.Draw(); fixedANPRInfoText.Draw(); fixedANPRMarkersText.Draw(); } } } }