public static void Main(string[] args) { List <City> cities = CityDataImporter.LoadData(); // TODO Swap out comparers as desired // 1.To sort the list by CITY Console.WriteLine(); Console.WriteLine("+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++"); Console.WriteLine("** THE LIST ALPHABETICALLY SORTED BY CITY **"); IComparer <City> comparer = new NameComparer(); cities.Sort(comparer); PrintCities(cities); // 2.To sort the list by STATE Console.WriteLine(); Console.WriteLine("+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++"); Console.WriteLine("** THE LIST ALPHABETICALLY SORTED BY STATE **"); IComparer <City> scomparer = new StateComparer(); cities.Sort(scomparer); PrintCities(cities); // 3.To sort the list by POPULATION largest to smallest Console.WriteLine(); Console.WriteLine("+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++"); Console.WriteLine("** THE LIST SORTED BY POPULATION-LARGEST TO SMALLEST **"); IComparer <City> pcomparer = new PopulationComparer(); cities.Sort(pcomparer); cities.Reverse(); PrintCities(cities); //BONUS MISSION- TO SORT FIRST BY STATE AND THEN BY POPULATION Console.WriteLine("+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++"); Console.WriteLine("** THE LIST SORTED BY STATE AND THEN BY POPULATION **"); CompoundComparer ccomparer = new CompoundComparer(); ccomparer.Comparers.Add(new StateComparer()); ccomparer.Comparers.Add(new PopulationComparer()); cities.Sort(ccomparer); PrintCities(cities); Console.ReadLine(); }
public static void Main(string[] args) { List <City> cities = CityDataImporter.LoadData(); // TODO Swap out comparers as desired: Area State Population Name IComparer <City> comparer = new NameComparer(); cities.Sort(comparer); PrintCities(cities); Console.ReadLine(); }
public static void Main(string[] args) { List <City> cities = CityDataImporter.LoadData(); // TODO Swap out comparers as desired IComparer <City> comparer = new NameComparer(); cities.Sort(comparer); PrintCities(cities); Console.ReadLine(); IComparer <City> comparerState = new StateComparer(); cities.Sort(comparerState); PrintCities(cities); Console.ReadLine(); IComparer <City> comparerArea = new AreaComparer(); cities.Sort(comparerArea); PrintCities(cities); Console.ReadLine(); IComparer <City> comparerPopulation = new PopulationComparer(); cities.Sort(comparerPopulation); PrintCities(cities); Console.ReadLine(); CompoundComparer comparerCompound = new CompoundComparer(); comparerCompound.Comparers.Add(new StateComparer()); //cities.Sort(comparerCompound); comparerCompound.Comparers.Add(new PopulationComparer()); //cities.Sort(comparerCompound); cities.Sort(comparerCompound); PrintCities(cities); Console.ReadLine(); }
public static void Main(string[] args) { List <City> cities = CityDataImporter.LoadData(); // TODO Swap out comparers as desired CompoundComparer comparer = new CompoundComparer(); comparer.Comparers.Add(new StateComparer()); comparer.Comparers.Add(new PopulationComparer()); cities.Sort(comparer); PrintCities(cities); Console.ReadLine(); }
public static void Main(string[] args) { List <City> cities = CityDataImporter.LoadData(); // TODO Swap out comparers as desired //IComparer<City> comparer = new PopulationComparer(); MultiComparer multcomp = new MultiComparer(); multcomp.Comparers.Add(new StateComparer()); multcomp.Comparers.Add(new AreaComparer()); cities.Sort(multcomp); PrintCities(cities); Console.ReadLine(); }
public static void Main(string[] args) { List <City> cities = CityDataImporter.LoadData(); // TODO Swap out comparers as desired IComparer <City> comparer = new NameComparer(); IComparer <City> statecomp = new StateComparer(); IComparer <City> popcomp = new PopulationComparer(); IComparer <City> areacomp = new AreaComparer(); //cities.Sort(comparer); //cities.Sort(statecomp); //cities.Sort(popcomp); //cities.Sort(areacomp); PrintCities(cities); Console.ReadLine(); }
public static void Main(string[] args) { List <City> cities = CityDataImporter.LoadData(); // TODO Swap out comparers as desired IComparer <City> comparerN = new NameComparer(); IComparer <City> comparerS = new StateComparer(); IComparer <City> comparerA = new AreaComparer(); IComparer <City> comparerP = new PopulationComparer(); //cities.Sort(comparerN); //cities.Sort(comparerS); cities.Sort(comparerA); //cities.Sort(comparerP); PrintCities(cities); Console.ReadLine(); }
public static void Main(string[] args) { List <City> cities = CityDataImporter.LoadData(); IComparer <City> comparer; Console.WriteLine("Choose to sort by: \n" + "1) City name \n" + "2) State name \n" + "3) Population \n" + "4) Area"); string choice = Console.ReadLine(); if (choice == "1") { comparer = new NameComparer(); } else if (choice == "2") { comparer = new StateComparer(); } else if (choice == "3") { comparer = new PopulationComparer(); } else { comparer = new AreaComparer(); } // TODO Swap out comparers as desired //IComparer<City> comparer = new NameComparer(); //IComparer<City> comparer = new StateComparer(); //IComparer<City> comparer = new PopulationComparer(); //IComparer<City> comparer = new AreaComparer(); cities.Sort(comparer); PrintCities(cities); Console.ReadLine(); }
public static void Main(string[] args) { List <City> cities = CityDataImporter.LoadData(); IComparer <City> comparerName = new NameComparer(); IComparer <City> comparerState = new StateComparer(); IComparer <City> comparerArea = new AreaComparer(); IComparer <City> comparerPopulation = new PopulationComparer(); // TODO Swap out comparers as desired string choice; do { Console.WriteLine("Sort by (A)rea, (N)ame, (P)opulation, or (S)tate"); choice = Console.ReadLine().ToLower(); if (choice == "n" || choice == "name") { cities.Sort(comparerName); } else if (choice == "a" || choice == "area") { cities.Sort(comparerArea); } else if (choice == "s" || choice == "state") { cities.Sort(comparerState); } else { cities.Sort(comparerPopulation); } PrintCities(cities); Console.ReadLine(); } while (choice != ""); }
public static void Main(string[] args) { List <City> cities = CityDataImporter.LoadData(); // TODO COMPLETE Swap out comparers as desired //IComparer<City> comparer = new NameComparer(); //IComparer<City> comparer = new AreaComparer(); //IComparer<City> comparer = new PopulationComparer(); //IComparer<City> comparer = new StateComparer(); CompoundComparer compoundComparer = new CompoundComparer(); // by decending population - second sort key // within ascending state name - first sort key compoundComparer.Comparers.Add(new StateComparer()); compoundComparer.Comparers.Add(new PopulationComparer()); cities.Sort(compoundComparer); PrintCities(cities); Console.ReadLine(); }