コード例 #1
0
ファイル: Actions.cs プロジェクト: BlacklightsC/OpenCirnix
        internal static void ExecuteRG(string[] args)
        {
            //if (CurrentGameState == GameState.StartedGame)
            //{
            //    SendMsg(true, "이미 게임을 플레이 하는 중입니다.");
            //    return;
            //}
            if (AutoRG.IsRunning)
            {
                SendMsg(true, "자동 RG 기능이 종료되었습니다.");
                AutoRG.CancelAsync();
                return;
            }
            if (!(args?.Length > 1) || !int.TryParse(args[1], out int value) || value <= 0)
            {
                goto Error;
            }
            SendMsg(true, $"자동 RG 기능이 시작되었습니다. ▷반복: {args[1]}회");
            AutoRG.RunWorkerAsync(value);
            return;

Error:
            SendMsg(true, "자동 RG 기능이 시작되었습니다. ▷반복: 무제한");
            AutoRG.RunWorkerAsync(-1);
        }
コード例 #2
0
ファイル: MainWorker.cs プロジェクト: OMGhhh/OpenCirnix
 public static void RunWorkers()
 {
     if (isInitialaized)
     {
         return;
     }
     isInitialaized = true;
     WorkerReset    = new ManualResetEvent(false);
     commands       = new Commands();
     autoRG         = new AutoRG();
     autoMouse      = new AutoMouse();
     if (!Directory.Exists(Globals.DocumentPath + @"\CustomMapData"))
     {
         Directory.CreateDirectory(Globals.DocumentPath + @"\CustomMapData");
     }
     SaveFileWatcher          = new FileSystemWatcher(Globals.DocumentPath + @"\CustomMapData", "*.txt");
     SaveFileWatcher.Created += Actions.SaveFileWatcher_Created;
     SaveFileWatcher.IncludeSubdirectories = true;
     SaveFileWatcher.EnableRaisingEvents   = false;
     SaveFileWatcher.NotifyFilter          = NotifyFilters.FileName;
     SaveWatcherTimer          = new System.Windows.Forms.Timer();
     SaveWatcherTimer.Interval = 10000;
     SaveWatcherTimer.Tick    += Actions.WatcherTimer_Tick;
     if (!Directory.Exists(Globals.DocumentPath + @"\Replay"))
     {
         Directory.CreateDirectory(Globals.DocumentPath + @"\Replay");
     }
     ReplayWatcher          = new FileSystemWatcher(Globals.DocumentPath + @"\Replay", "*.w3g");
     ReplayWatcher.Created += Actions.ReplayWatcher_Function;
     ReplayWatcher.Changed += Actions.ReplayWatcher_Function;
     ReplayWatcher.IncludeSubdirectories = false;
     ReplayWatcher.EnableRaisingEvents   = Settings.IsAutoReplay;
     if (!Directory.Exists(Globals.DocumentPath + @"\ScreenShots"))
     {
         Directory.CreateDirectory(Globals.DocumentPath + @"\ScreenShots");
     }
     ScreenShotWatcher          = new FileSystemWatcher(Globals.DocumentPath + @"\ScreenShots", "*.tga");
     ScreenShotWatcher.Created += Actions.ScreenShotWatcher_Created;
     ScreenShotWatcher.IncludeSubdirectories = false;
     ScreenShotWatcher.EnableRaisingEvents   = Settings.IsConvertScreenShot;
     if (!Directory.Exists(Globals.DocumentPath + @"\Maps"))
     {
         Directory.CreateDirectory(Globals.DocumentPath + @"\Maps");
     }
     MapFileWatcher          = new FileSystemWatcher(Globals.DocumentPath + @"\Maps", "*.w3x");
     MapFileWatcher.Created += Actions.MapFileWatcher_Created;
     MapFileWatcher.IncludeSubdirectories = true;
     MapFileWatcher.EnableRaisingEvents   = Settings.IsCheatMapCheck;
     chatHotkeyList = new ChatHotkeyList();
     for (int i = 0; i < 10; i++)
     {
         if (chatHotkeyList[i].IsRegisted)
         {
             chatHotkeyList.Register(i);
         }
     }
 }
コード例 #3
0
ファイル: Actions.cs プロジェクト: BlacklightsC/OpenCirnix
        internal static async void StatusCheck()
        {
            if (WaitGameStart)
            {
                if (!GetSelectedReceiveStatus())
                {
                    return;
                }
                WaitGameStart = false;
                AutoRG.CancelAsync();
                MainWorker.MapFileWatcher.EnableRaisingEvents = false;
                await Task.Delay(500);

                CameraInit();
                GameDelay = Settings.GameDelay;
                if (Settings.IsAutoLoad)
                {
                    await Task.Delay(3000);

                    LoadCodeSelect();
                }
            }
            else
            {
                if (!WaitLobby && CurrentMusicState == MusicState.BattleNet)
                {
                    GameDelay = 50;
                    WaitLobby = true;
                    Warcraft3Info.Refresh();
                }
                if (!WaitLobby || GameDelay != 100)
                {
                    return;
                }
                GameDelay = 550;
                if (Settings.IsCheatMapCheck && !LoadedFiles.IsLoadedMap(out _))
                {
                    MainWorker.MapFileWatcher.EnableRaisingEvents = true;
                }
                if (File.Exists($"{DocumentPath}\\Replay\\LastReplay.w3g"))
                {
                    try
                    {
                        File.Delete($"{DocumentPath}\\Replay\\CirnixReplay.w3g");
                        File.Move($"{DocumentPath}\\Replay\\LastReplay.w3g", $"{DocumentPath}\\Replay\\CirnixReplay.w3g");
                    }
                    catch
                    {
                        // Delete : CirnixReplay.w3g 경로에 대한 액세스가 거부되었습니다.
                        // 백신때문으로 유추
                    }
                }
                WaitLobby     = false;
                WaitGameStart = true;
            }
        }
コード例 #4
0
ファイル: Actions.cs プロジェクト: BlacklightsC/OpenCirnix
        //internal static HangWatchdog AntiZombieProcessChecker;
        internal static async Task <bool> ProcessCheck()
        {
            if (GameModule.InitWarcraft3Info() != WarcraftState.OK ||
                !GameModule.WarcraftCheck())
            {
                InitializedWarcraft = false;
                if (AutoRG.IsRunning)
                {
                    AutoRG.CancelAsync();
                }
                AutoMouse.CheckOff();
                // 프로그램을 찾지 못할 경우 검색 간격 증가
                await Task.Delay(800);

                return(true);
            }
            else if (!InitializedWarcraft)
            {
                InitializedWarcraft = true;
                await Task.Delay(2000);

                Warcraft3Info.Refresh();
                GameModule.GetOffset();
                GameDelay       = 50;
                RefreshCooldown = 0.01f;
                //ColorfulChat = true;
                name           = string.Empty;
                StartDelay     = Settings.StartSpeed > 0 ? Settings.StartSpeed : 0.01f;
                CameraDistance = Settings.CameraDistance;
                CameraAngleX   = Settings.CameraAngleX;
                CameraAngleY   = Settings.CameraAngleY;
            }
            if (Settings.IsAutoHp && !HPView)
            {
                HPView = true;
            }

            //AntiZombieProcessChecker.Check();
            MemoryOptimizeChecker.Check();

            StatusCheck();
            return(false);
        }