public static JassItem Create(JassObjectId itemid, float x, float y) { return(Natives.CreateItem(itemid, x, y)); }
public bool RemoveAbility(JassObjectId id) { return(Natives.UnitRemoveAbility(this, id)); }
public static JassUnit CreateCorpse(JassPlayer player, JassObjectId unitid, float x, float y, float facing) { return(Natives.CreateCorpse(player, unitid, x, y, facing)); }
public bool AddAbility(JassObjectId id) { return(Natives.UnitAddAbility(this, id)); }