void Start() { cinemachineVirtualCamera = GetComponent <Cinemachine.CinemachineVirtualCamera>(); dolly = cinemachineVirtualCamera.GetCinemachineComponent <Cinemachine.CinemachineTrackedDolly>(); target = GameObject.Find("DollyTrackTarget").transform; midBoss = GameObject.Find("MidBoss"); }
void Start() { cinemachineVirtualCamera = GetComponent <Cinemachine.CinemachineVirtualCamera>(); dolly = cinemachineVirtualCamera.GetCinemachineComponent <Cinemachine.CinemachineTrackedDolly>(); }
// Start is called before the first frame update void Start() { _dolly = VirtualCamera.GetCinemachineComponent <Cinemachine.CinemachineTrackedDolly>(); }
void Start() { cinemachineVirtualCamera = GetComponent <Cinemachine.CinemachineVirtualCamera>(); dolly = cinemachineVirtualCamera.GetCinemachineComponent <Cinemachine.CinemachineTrackedDolly>(); //target = GameObject.Find( "BossCameraTarget" ).transform; }