public override void OnAdd() { foreach (Material mat in _OutlineOn.targets) { ToonyStandardGUI.SetupMaterialWithBlendMode(mat, (ToonyStandardGUI.BlendMode)mat.GetFloat("_Mode"), mat.GetFloat("_OutlineOn") > 0); } }
public void DrawSection(MaterialEditor materialEditor) { EditorGUI.BeginChangeCheck(); TSFunctions.DrawSelector(Enum.GetNames(typeof(ToonyStandardGUI.BlendMode)), _blendMode, Styles.blendMode, materialEditor); if (EditorGUI.EndChangeCheck()) { foreach (Material mat in _blendMode.targets) { ToonyStandardGUI.SetupMaterialWithBlendMode(mat, (ToonyStandardGUI.BlendMode)_blendMode.floatValue, mat.GetFloat("_OutlineOn") > 0); } } // Draw cull mode materialEditor.ShaderProperty(_Cull, Styles.cullMode); EditorGUILayout.Space(); // Draw main properties materialEditor.TexturePropertySingleLine(Styles.mainTex, _MainTex, _Color); if ((ToonyStandardGUI.BlendMode)_blendMode.floatValue == ToonyStandardGUI.BlendMode.Cutout) { EditorGUI.indentLevel += MaterialEditor.kMiniTextureFieldLabelIndentLevel + 1; materialEditor.ShaderProperty(_Cutoff, Styles.cutOff); EditorGUI.indentLevel -= MaterialEditor.kMiniTextureFieldLabelIndentLevel + 1; } materialEditor.TexturePropertySingleLine(Styles.normal, _BumpMap, _BumpScale); materialEditor.TexturePropertySingleLine(Styles.ramp, _Ramp, _RampColor); materialEditor.ShaderProperty(_RampOffset, Styles.rampOffset); materialEditor.ShaderProperty(_ShadowIntensity, Styles.shadowIntensity); // Emission EditorGUI.BeginChangeCheck(); if (materialEditor.EmissionEnabledProperty()) { materialEditor.TexturePropertySingleLine(Styles.emission, _Emission, _EmissionColor); materialEditor.LightmapEmissionProperty(MaterialEditor.kMiniTextureFieldLabelIndentLevel); } if (EditorGUI.EndChangeCheck()) { foreach (Material mat in _Emission.targets) { MaterialEditor.FixupEmissiveFlag(mat); bool shouldEmissionBeEnabled = (mat.globalIlluminationFlags & MaterialGlobalIlluminationFlags.EmissiveIsBlack) == 0; TSFunctions.SetKeyword(mat, "_EMISSION", shouldEmissionBeEnabled); if (shouldEmissionBeEnabled) { mat.SetOverrideTag("IsEmissive", "true"); } else { mat.SetOverrideTag("IsEmissive", "false"); } } } materialEditor.TextureScaleOffsetProperty(_MainTex); EditorGUILayout.Space(); }
public RampSection(ToonyStandardGUI inspector, MaterialProperty[] properties, bool open, bool enabled) : base(Styles.title, open, enabled) { FindProperties(properties); this.inspector = inspector; gradientEditor = new GradientEditor(); isGradientEditorOpen = false; needToStorePreviousRamp = true; Selection.selectionChanged += ResetRampTexture; }
public MainSection(MaterialProperty[] properties, InspectorLevel level, TexturePacker packer, ToonyStandardGUI gui) { FindProperties(properties); this.level = level; isTexturePackerOpen = false; Styles.ToggleTexturePackerContent(isTexturePackerOpen); this.packer = packer; this.gui = gui; }
public override void EndBoxCheck(bool isOpen, bool isEnabled) { _OutlineBox.floatValue = TSFunctions.floatBoolean(isOpen); if (!isEnabled) { if (!_OutlineOn.hasMixedValue) { _OutlineOn.floatValue = 0; foreach (Material mat in _OutlineOn.targets) { ToonyStandardGUI.SetupMaterialWithBlendMode(mat, (ToonyStandardGUI.BlendMode)mat.GetFloat("_Mode"), mat.GetFloat("_OutlineOn") > 0); } } } }
public SpecularSection(MaterialProperty[] properties, InspectorLevel level, ToonyStandardGUI gui, bool open, bool enabled) : base(Styles.title, open, enabled) { FindProperties(properties); this.inspector = gui; this.level = level; foreach (Material mat in _SpecularOn.targets) { TSFunctions.SetKeyword(mat, "_SPECULARHIGHLIGHTS_OFF", !(mat.GetFloat(_SpecularOn.name) != 0)); SetupWorkflow(mat, (Workflow)_workflow.floatValue); SetupSpMode(mat, (SpMode)_SpMode.floatValue); } gradientEditor = new GradientEditor(); isGradientEditorOpen = false; needToStorePreviousRamp = true; Selection.selectionChanged += ResetRampTexture; }
public SubsurfaceSection(MaterialProperty[] properties, InspectorLevel level, ToonyStandardGUI gui, bool open, bool enabled) : base(Styles.title, open, enabled) { this.inspector = gui; this.level = level; FindProperties(properties); }
public void DrawSection(MaterialEditor materialEditor) { EditorGUI.BeginChangeCheck(); TSFunctions.DrawSelector(Enum.GetNames(typeof(ToonyStandardGUI.BlendMode)), _blendMode, Styles.blendMode, materialEditor); if (EditorGUI.EndChangeCheck()) { foreach (Material mat in _blendMode.targets) { ToonyStandardGUI.SetupMaterialWithBlendMode(mat, (ToonyStandardGUI.BlendMode)_blendMode.floatValue, mat.GetFloat("_OutlineOn") > 0); } } //draw cull mode materialEditor.ShaderProperty(_Cull, Styles.cullMode); EditorGUILayout.Space(); //draw main properties materialEditor.TexturePropertySingleLine(Styles.mainTex, _MainTex, _Color); if ((ToonyStandardGUI.BlendMode)_blendMode.floatValue == ToonyStandardGUI.BlendMode.Cutout) { EditorGUI.indentLevel += MaterialEditor.kMiniTextureFieldLabelIndentLevel + 1; materialEditor.ShaderProperty(_Cutoff, Styles.cutOff); EditorGUI.indentLevel -= MaterialEditor.kMiniTextureFieldLabelIndentLevel + 1; } materialEditor.TexturePropertySingleLine(Styles.normal, _BumpMap, _BumpScale); if (level == InspectorLevel.Normal) { Rect r = TSFunctions.GetControlRectForSingleLine(); EditorGUI.BeginChangeCheck(); materialEditor.TexturePropertyMiniThumbnail(r, _OcclusionMap, Styles.occlusion.text, Styles.occlusion.tooltip); if (EditorGUI.EndChangeCheck()) { gui.RegenerateMSOT(false); } TSFunctions.ProperSlider(MaterialEditor.GetRectAfterLabelWidth(r), ref _Occlusion); } else { materialEditor.ShaderProperty(_Occlusion, Styles.occlusion); } //emission EditorGUI.BeginChangeCheck(); if (materialEditor.EmissionEnabledProperty()) { materialEditor.TexturePropertySingleLine(Styles.emission, _Emission, _EmissionColor); materialEditor.LightmapEmissionProperty(MaterialEditor.kMiniTextureFieldLabelIndentLevel); } if (EditorGUI.EndChangeCheck()) { foreach (Material mat in _Emission.targets) { MaterialEditor.FixupEmissiveFlag(mat); bool shouldEmissionBeEnabled = (mat.globalIlluminationFlags & MaterialGlobalIlluminationFlags.EmissiveIsBlack) == 0; TSFunctions.SetKeyword(mat, "_EMISSION", shouldEmissionBeEnabled); if (shouldEmissionBeEnabled) { mat.SetOverrideTag("IsEmissive", "true"); } else { mat.SetOverrideTag("IsEmissive", "false"); } } } //if in expert mode show the MSOT map and a button for the texture packer if (level == InspectorLevel.Expert) { EditorGUILayout.BeginHorizontal(); materialEditor.TexturePropertySingleLine(Styles.MSOT, _MSOT); if (GUILayout.Button(Styles.TexturePackerButton)) { EditorGUILayout.EndHorizontal(); isTexturePackerOpen = !isTexturePackerOpen; Styles.ToggleTexturePackerContent(isTexturePackerOpen); } else { EditorGUILayout.EndHorizontal(); } if (isTexturePackerOpen) { EditorGUILayout.BeginVertical("box"); packer.DrawGUI(); EditorGUILayout.EndVertical(); if (_MSOT.textureValue != (Texture)packer.resultTex && packer.resultTex != null) { _MSOT.textureValue = packer.resultTex; packer.resultTex = null; } } } EditorGUILayout.Space(); materialEditor.TextureScaleOffsetProperty(_MainTex); //EditorGUILayout.Space(); //materialEditor.RenderQueueField(); EditorGUILayout.Space(); }