/// <summary> /// passes the character back to the dashboard init user control /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnOK_Click(object sender, EventArgs e) { Random objRandom = MersenneTwister.SfmtRandom.Create(); if (_character != null) { _character.InitRoll = chkAutoRollInit.Checked ? objRandom.Next((int)nudInit.Value, ((int)nudInit.Value) * 6) + ((int)nudInitStart.Value) : Int32.MinValue; _character.InitialInit = (int)nudInitStart.Value; _character.Delayed = false; _character.InitPasses = (int)nudInit.Value; _character.Name = txtName.Text; } else { _character = new Character() { Name = txtName.Text, InitPasses = (int)nudInit.Value, InitRoll = chkAutoRollInit.Checked ? objRandom.Next((int)nudInit.Value, ((int)nudInit.Value) * 6) + ((int)nudInitStart.Value) : Int32.MinValue, Delayed = false, InitialInit = (int)nudInitStart.Value } }; parentControl.AddToken(_character); Close(); } }
/// <summary> /// passes the character back to the dashboard init user control /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnOK_Click(object sender, EventArgs e) { Random objRandom = MersenneTwister.SfmtRandom.Create(); if (_character != null) { _character.InitialInit = (int)nudInitStart.Value; _character.Delayed = false; _character.InitPasses = (int)nudInit.Value; if (chkAutoRollInit.Checked) { int intInitRoll = 0; for (int j = 0; j < _character.InitPasses; j++) { do { _intModuloTemp = _objRandom.Next(); }while (_intModuloTemp >= int.MaxValue - 1); // Modulo bias removal for 1d6 intInitRoll += 1 + _intModuloTemp % 6; } _character.InitRoll = intInitRoll + _character.InitialInit; } else { _character.InitRoll = int.MinValue; } _character.Name = txtName.Text; } else { _character = new Character() { Name = txtName.Text, InitPasses = (int)nudInit.Value, InitRoll = int.MinValue, Delayed = false, InitialInit = (int)nudInitStart.Value }; if (chkAutoRollInit.Checked) { int intInitRoll = 0; for (int j = 0; j < _character.InitPasses; j++) { do { _intModuloTemp = _objRandom.Next(); }while (_intModuloTemp >= int.MaxValue - 1); // Modulo bias removal for 1d6 intInitRoll += 1 + _intModuloTemp % 6; } _character.InitRoll = intInitRoll + _character.InitialInit; } } parentControl.AddToken(_character); Close(); }
/// <summary> /// passes the character back to the dashboard init user control /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private async void btnOK_Click(object sender, EventArgs e) { if (_character != null) { _character.Name = await txtName.DoThreadSafeFuncAsync(x => x.Text); _character.InitPasses = await nudInit.DoThreadSafeFuncAsync(x => x.ValueAsInt); _character.Delayed = false; _character.InitialInit = await nudInitStart.DoThreadSafeFuncAsync(x => x.ValueAsInt); } else { _character = new Character { Name = await txtName.DoThreadSafeFuncAsync(x => x.Text), InitPasses = await nudInit.DoThreadSafeFuncAsync(x => x.ValueAsInt), Delayed = false, InitialInit = await nudInitStart.DoThreadSafeFuncAsync(x => x.ValueAsInt) }; } if (await chkAutoRollInit.DoThreadSafeFuncAsync(x => x.Checked)) { int intInitPasses = _character.InitPasses; int intInitRoll = intInitPasses; for (int j = 0; j < intInitPasses; ++j) { intInitRoll += await GlobalSettings.RandomGenerator.NextD6ModuloBiasRemovedAsync(); } _character.InitRoll = intInitRoll + _character.InitialInit; } else { _character.InitRoll = int.MinValue; } _blnCharacterAdded = true; await parentControl.AddToken(_character); await this.DoThreadSafeAsync(x => x.Close()); }
/// <summary> /// passes the character back to the dashboard init user control /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private async void btnOK_Click(object sender, EventArgs e) { if (_character != null) { _character.Name = txtName.Text; _character.InitPasses = (int)nudInit.Value; _character.Delayed = false; _character.InitialInit = (int)nudInitStart.Value; } else { _character = new Character { Name = txtName.Text, InitPasses = (int)nudInit.Value, Delayed = false, InitialInit = (int)nudInitStart.Value }; } if (chkAutoRollInit.Checked) { int intInitPasses = _character.InitPasses; int intInitRoll = intInitPasses; for (int j = 0; j < intInitPasses; ++j) { intInitRoll += await GlobalSettings.RandomGenerator.NextD6ModuloBiasRemovedAsync(); } _character.InitRoll = intInitRoll + _character.InitialInit; } else { _character.InitRoll = int.MinValue; } _blnCharacterAdded = true; await parentControl.AddToken(_character); Close(); }