public static void Action(Client pClient, Packet pPacket) { int uniqueIdentifier; short moveIdentifier; bool isUsingAbility; byte usingAbility; Coordinates projectileTarget; if (!pPacket.ReadInt(out uniqueIdentifier) || !pPacket.ReadShort(out moveIdentifier) || !pPacket.ReadBool(out isUsingAbility) || !pPacket.ReadByte(out usingAbility) || !pPacket.ReadCoordinates(out projectileTarget) || !pPacket.ReadSkip(5)) { pClient.Disconnect(); return; } Mob mob = pClient.Player.Map.GetMob(uniqueIdentifier); if (mob == null || mob.Controller != pClient.Player) return; int rewindOffset = pPacket.Cursor; Coordinates unknownPosition; if (!pPacket.ReadCoordinates(out unknownPosition) || !pClient.Player.Map.ReadMovement(mob, pPacket)) { pClient.Disconnect(); return; } Packet packet = new Packet(EOpcode.SMSG_MOB_ACTION_CONFIRM); packet.WriteInt(uniqueIdentifier); packet.WriteShort(moveIdentifier); packet.WriteBool(isUsingAbility); packet.WriteUShort((ushort)mob.Mana); packet.WriteByte(0x00); // Ability Identifier packet.WriteByte(0x00); // Ability Level pClient.SendPacket(packet); pPacket.Rewind(rewindOffset); packet = new Packet(EOpcode.SMSG_MOB_ACTION); packet.WriteInt(uniqueIdentifier); packet.WriteBool(isUsingAbility); packet.WriteByte(usingAbility); packet.WriteCoordinates(projectileTarget); packet.WriteBytes(pPacket.InnerBuffer, pPacket.Cursor, pPacket.Remaining); pClient.Player.Map.SendPacketToAllExcept(packet, pClient.Player); pClient.Player.Map.UpdateMobControllers(true); }
public static void Action(Client pClient, Packet pPacket) { int firstUnknown; short secondUnknown; if (!pPacket.ReadInt(out firstUnknown) || !pPacket.ReadShort(out secondUnknown)) { pClient.Disconnect(); return; } Packet packet = new Packet(EOpcode.SMSG_NPC_ACTION); byte thirdUnknown; if (!pPacket.ReadByte(out thirdUnknown)) { packet.WriteInt(firstUnknown); packet.WriteShort(secondUnknown); } else packet.WriteBytes(pPacket.InnerBuffer, pPacket.Cursor, pPacket.Remaining); pClient.SendPacket(packet); }
public static void Move(Client pClient, Packet pPacket) { if (!pPacket.ReadSkip(9)) { pClient.Disconnect(); return; } int rewindOffset = pPacket.Cursor; pClient.Player.Map.ReadMovement(pClient.Player, pPacket); pPacket.Rewind(rewindOffset); Packet packet = new Packet(EOpcode.SMSG_PLAYER_MOVE); packet.WriteInt(pClient.Player.Identifier); packet.WriteInt(0); packet.WriteBytes(pPacket.InnerBuffer, pPacket.Cursor, pPacket.Remaining); pClient.Player.Map.SendPacketToAllExcept(packet, pClient.Player); if (pClient.Player.Foothold == 0) { } else pClient.Player.FallCount = 0; pClient.Player.Map.UpdateMobControllers(true); }
private static void SendChannelConnect(Client pClient, int pPlayerIdentifier) { Packet packet = new Packet(EOpcode.SMSG_CHANNEL_CONNECT); packet.WriteByte(0x00); packet.WriteByte(0x00); packet.WriteBytes(IPAddress.Parse(Config.Instance.Channel.ExternalAddress).GetAddressBytes()); packet.WriteUShort(Config.Instance.Channel.Listener.Port); packet.WriteInt(pPlayerIdentifier); packet.WriteSkip(5); pClient.SendPacket(packet); }
internal Packet GetPlayerDetails() { Packet packet = new Packet(EOpcode.SMSG_PLAYER_DETAILS); packet.WriteInt(mIdentifier); packet.WriteString(mName); packet.WriteString(""); packet.WriteUShort(0); packet.WriteByte(0x00); packet.WriteUShort(0); packet.WriteByte(0x00); packet.WriteUInt(0); packet.WriteByte(0xF8); packet.WriteByte(0x03); packet.WriteUShort(0); byte[] types = mBuffs.MapTypes; packet.WriteBytes(types, PlayerBuffs.BUFF_BYTE_5, 4); packet.WriteBytes(types, PlayerBuffs.BUFF_BYTE_1, 4); for (byte index = 0; index < PlayerBuffs.BUFF_ENTRY_ORDER.Length; ++index) { byte entryIndex = PlayerBuffs.BUFF_ENTRY_ORDER[index]; if (types[entryIndex] != 0) { foreach (KeyValuePair<byte, PlayerBuffs.MapValue> kv in mBuffs.MapValues[entryIndex]) { if (kv.Value.Debuff) { if (!(kv.Key == 0x01 && entryIndex == PlayerBuffs.BUFF_BYTE_5)) { packet.WriteUShort(kv.Value.SkillIdentifier); packet.WriteShort(kv.Value.Value); } } else if (kv.Value.Use) { if (entryIndex == PlayerBuffs.BUFF_BYTE_3) { if (kv.Key == 0x20) packet.WriteByte((byte)(mBuffs.Combo + 1)); else if (kv.Key == 0x40) packet.WriteInt(mBuffs.ChargeSkillIdentifier); } else if (entryIndex == PlayerBuffs.BUFF_BYTE_5) packet.WriteShort(kv.Value.Value); else packet.WriteByte((byte)kv.Value.Value); } } } } packet.WriteUShort(0); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(1065638850); packet.WriteUShort(0); packet.WriteByte(0x00); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(1065638850); packet.WriteUShort(0); packet.WriteByte(0x00); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(1065638850); packet.WriteUShort(0); packet.WriteByte(0x00); packet.WriteInt(mBuffs.MountIdentifier); packet.WriteInt(mBuffs.MountSkillIdentifier); packet.WriteUInt(1065638850); packet.WriteByte(0x00); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(1065638850); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(1065638850); packet.WriteUInt(0); packet.WriteByte(0x00); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(1065638850); packet.WriteUShort(0); packet.WriteByte(0x00); packet.WriteUShort(mJob); WriteAppearance(packet); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteCoordinates(mPosition); packet.WriteByte(0x00); packet.WriteUShort(0); packet.WriteByte(0x00); packet.WriteByte(0x00); packet.WriteUShort(1); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUInt(0); packet.WriteUShort(0); return packet; }