protected override void AddedToScene() { base.AddedToScene(); string fullpath = GetContentFileFullPath(FILE); //Scale changed on the Physics scene Scene.Scale = 23.6f; Console.WriteLine("Full path is: %s", fullpath); b2dJson json = new b2dJson(); bool loaded = json.ReadFromFile(fullpath, this); if (loaded) { Console.WriteLine("Loaded JSON ok"); } tListener = new CCEventListenerTouchAllAtOnce(); tListener.OnTouchesBegan = OnTouchesBegan; tListener.OnTouchesEnded = OnTouchesEnded; tListener.OnTouchesMoved = OnTouchesMoved; Scene.Position = Window.WindowSizeInPixels.Center; AddEventListener(tListener, this); Schedule(); }
protected override void AddedToScene() { base.AddedToScene(); // Scale = .3f; string fullpath = GetContentFileFullPath(FILE); Console.WriteLine("Full path is: %s", fullpath); b2dJson json = new b2dJson(); bool loaded = json.ReadFromFile(fullpath, this); if (loaded) { Console.WriteLine("Loaded JSON ok"); Scene.PhysicsWorld.Gravity = new CCPoint(0, 0); //b2BodyDef bodyDef = new b2BodyDef(); //m_touch = new MouseTouch(m_world, this); //m_touch.m_mouseJointGroundBody = m_world.CreateBody(bodyDef); //AfterLoadProcessing(json); } Scene.Scale = 10.6f; tListener = new CCEventListenerTouchAllAtOnce(); tListener.OnTouchesBegan = OnTouchesBegan; tListener.OnTouchesEnded = OnTouchesEnded; tListener.OnTouchesMoved = OnTouchesMoved; Scene.Position = Window.WindowSizeInPixels.Center; AddEventListener(tListener, this); Schedule(); }