private void ProcessPacket(byte[] bytes, IPEndPoint source) { try { int packetEnd = bytes.Length - 1; int i = 0; Header h = BuildHeader(bytes, ref packetEnd, zeroBuffer, ref i); Packet p = null; switch (h.ID) { ///TODO: Add other custom packet types here case 427: p = new SetCameraPacket(h, bytes, ref i); break; default: p = Packet.BuildPacket(bytes, ref i, zeroBuffer); break; } Logger.Info("Received " + p.Type + " packet from " + source + "."); try { receivedPackets++; if (OnPacketReceived != null) OnPacketReceived(p, source); } catch (Exception e) { Logger.Info("Problem in packet received delegate.", e); } } catch (Exception e) { Logger.Info("Problem unpacking packet from " + source + ".", e); } }
public SetWindowPacket(Matrix4 matrix, SetCameraPacket.CameraBlock camera) : this() { Frustum.ProjectionMatrix = matrix; Camera = camera; }