public override void Update(GameTime dt) { if (!AudioManager.MusicPlaying) { Dictionary<string, string> loctosong = new Dictionary<string, string>(); string currentSong = AudioManager.CurrentSong; if (currentSong == "troublemaker") { AudioManager.PlayMusic(location); } else { AudioManager.PlayMusic("troublemaker"); } } #if WINDOWS_PHONE AdSystem.TargetTop = false; #endif ExplosionPlayed = false; woodSFX = cementSFX = glassSFX = false; cementTime -= gttf(dt); woodTime -= gttf(dt); glassTime -= gttf(dt); if (!IsTopScreen) { for (int i = 0; i < scene.Nodes.Count; i++) { //if (scene.Nodes[i] is Fox) { scene.Nodes[i].Update(dt); } } return; } feathers.Update(dt); if (!loadedUp) { return; } if (CheckFlag(Jabber.Flags.FADE_IN)) { if (loadedUp) { OnFadeInComplete(); } } else { world.Update(dt); base.Update(dt); timer += gttf(dt); gameTime = dt; CheckEndGame(dt); } if (blank != null) { blank.Update(dt); if (blank.StateFlag == Jabber.StateFlag.FADE_IN_COMPLETE) { if (!IsQuitting) { LevelEndScreen n = new LevelEndScreen(this); n.Initialize(Content); ScreenManager.Get.AddScreen(n); LowerFlag(Jabber.Flags.FADE_OUT); LowerFlag(Jabber.Flags.FADE_IN); if(GetRemainingFox() == 0) AudioManager.PlayOnce("Sounds/Win_Stinger"); else AudioManager.PlayOnce("Sounds/Lose_Stinger"); } else { RaiseFlag(Jabber.Flags.DELETE); WorldSelectScreen s = new WorldSelectScreen(); s.Initialize(Content); s.SetCurrentCountry(location); ScreenManager.Get.AddScreen(s); } } } }
public override void Update(GameTime dt) { if (!AudioManager.MusicPlaying) { Dictionary <string, string> loctosong = new Dictionary <string, string>(); string currentSong = AudioManager.CurrentSong; if (currentSong == "troublemaker") { AudioManager.PlayMusic(location); } else { AudioManager.PlayMusic("troublemaker"); } } #if WINDOWS_PHONE AdSystem.TargetTop = false; #endif ExplosionPlayed = false; woodSFX = cementSFX = glassSFX = false; cementTime -= gttf(dt); woodTime -= gttf(dt); glassTime -= gttf(dt); if (!IsTopScreen) { for (int i = 0; i < scene.Nodes.Count; i++) { //if (scene.Nodes[i] is Fox) { scene.Nodes[i].Update(dt); } } return; } feathers.Update(dt); if (!loadedUp) { return; } if (CheckFlag(Jabber.Flags.FADE_IN)) { if (loadedUp) { OnFadeInComplete(); } } else { world.Update(dt); base.Update(dt); timer += gttf(dt); gameTime = dt; CheckEndGame(dt); } if (blank != null) { blank.Update(dt); if (blank.StateFlag == Jabber.StateFlag.FADE_IN_COMPLETE) { if (!IsQuitting) { LevelEndScreen n = new LevelEndScreen(this); n.Initialize(Content); ScreenManager.Get.AddScreen(n); LowerFlag(Jabber.Flags.FADE_OUT); LowerFlag(Jabber.Flags.FADE_IN); if (GetRemainingFox() == 0) { AudioManager.PlayOnce("Sounds/Win_Stinger"); } else { AudioManager.PlayOnce("Sounds/Lose_Stinger"); } } else { RaiseFlag(Jabber.Flags.DELETE); WorldSelectScreen s = new WorldSelectScreen(); s.Initialize(Content); s.SetCurrentCountry(location); ScreenManager.Get.AddScreen(s); } } } }
public override void ProcessEvent(Jabber.Util.Event ev) { if (!IsTopScreen) { return; } if (ev is ExplosionEvent) { ExplosionPlayed = true; } if (!ExplosionPlayed) { /* if (ev is BreakableDestroyed && !(ev is BreakableHit)) { if (!SFXPlayed((ev as BreakableDestroyed).Broken)) { // if (SFXTime((ev as BreakableDestroyed).Broken) <= 0) { BreakableBody.PlaySFXBreakForMaterial((ev as BreakableDestroyed).Broken); SFXPlayed((ev as BreakableDestroyed).Broken, true); } } else { int k = 0; } } else if (ev is BreakableHit) { if (!SFXPlayed((ev as BreakableHit).Broken)) { if (SFXTime((ev as BreakableHit).Broken) <= 0.0f) { BreakableBody.PlayHitSFXForMaterial((ev as BreakableHit).Broken); SFXPlayed((ev as BreakableHit).Broken, true); } } }*/ } if (ev is CannonFireEvent && scene.ToFire.Count > 0) { CannonFireEvent e = ev as CannonFireEvent; Vector2 dir = e.Dir; Chicken chick = null;// new Chicken_Dash(world); switch (scene.ToFire[scene.ToFire.Count - 1]) { case 0: chick = new Chicken(scene); break; case 1: chick = new Chicken_Dash(scene); break; case 2: chick = new Chicken_Egg(scene); break; case 3: chick = new Chicken_Explode(scene); break; case 4: chick = new Chicken_Mini_Launcher(scene); break; } chick.Initialize(Content); chick.Position = e.Position; chick.Body.LinearVelocity = dir; withChicks.AddNode(chick); bForceInactiveChicken = false; bFollowingChicken = true; scene.ToFire.RemoveAt(scene.ToFire.Count - 1); } else if (ev is MenuEvent && IsTopScreen) { if ((ev as MenuEvent).sender is MenuObj) { if (((ev as MenuEvent).sender as MenuObj).Name == "pause") { PauseScreen s = new PauseScreen(); s.Initialize(Content); ScreenManager.Get.AddScreen(s); } else if (((ev as MenuEvent).sender as MenuObj).Name == "restart") { Restart(); AudioManager.PlayOnce("Sounds/Restart"); } else if (((ev as MenuEvent).sender as MenuObj).Name == "forceendgame") { //if (!AnyFox) { for (int i = 0; i < scene.Nodes.Count; i++) { if (scene.Nodes[i] is DonutCase) { scene.Nodes[i].RaiseFlag(Flags.DELETE); scene.Nodes[i].UnloadContent(); scene.Nodes.RemoveAt(i); --i; } else if(scene.Nodes[i] is Donut) { scene.Nodes[i].RaiseFlag(Flags.DELETE); scene.Nodes[i].UnloadContent(); scene.Nodes.RemoveAt(i); --i; } } //HasWon = true; LevelEndScreen n = new LevelEndScreen(this); n.Initialize(Content); ScreenManager.Get.AddScreen(n); LowerFlag(Jabber.Flags.FADE_OUT); LowerFlag(Jabber.Flags.FADE_IN); if (GetRemainingFox() == 0) AudioManager.PlayOnce("Sounds/Win_Stinger"); else AudioManager.PlayOnce("Sounds/Lose_Stinger"); } } } } base.ProcessEvent(ev); }
public override void ProcessEvent(Jabber.Util.Event ev) { if (!IsTopScreen) { return; } if (ev is ExplosionEvent) { ExplosionPlayed = true; } if (!ExplosionPlayed) { /* * if (ev is BreakableDestroyed && !(ev is BreakableHit)) * { * if (!SFXPlayed((ev as BreakableDestroyed).Broken)) * { * // if (SFXTime((ev as BreakableDestroyed).Broken) <= 0) * { * BreakableBody.PlaySFXBreakForMaterial((ev as BreakableDestroyed).Broken); * SFXPlayed((ev as BreakableDestroyed).Broken, true); * } * } * else * { * int k = 0; * } * } * else if (ev is BreakableHit) * { * if (!SFXPlayed((ev as BreakableHit).Broken)) * { * if (SFXTime((ev as BreakableHit).Broken) <= 0.0f) * { * BreakableBody.PlayHitSFXForMaterial((ev as BreakableHit).Broken); * SFXPlayed((ev as BreakableHit).Broken, true); * } * } * }*/ } if (ev is CannonFireEvent && scene.ToFire.Count > 0) { CannonFireEvent e = ev as CannonFireEvent; Vector2 dir = e.Dir; Chicken chick = null;// new Chicken_Dash(world); switch (scene.ToFire[scene.ToFire.Count - 1]) { case 0: chick = new Chicken(scene); break; case 1: chick = new Chicken_Dash(scene); break; case 2: chick = new Chicken_Egg(scene); break; case 3: chick = new Chicken_Explode(scene); break; case 4: chick = new Chicken_Mini_Launcher(scene); break; } chick.Initialize(Content); chick.Position = e.Position; chick.Body.LinearVelocity = dir; withChicks.AddNode(chick); bForceInactiveChicken = false; bFollowingChicken = true; scene.ToFire.RemoveAt(scene.ToFire.Count - 1); } else if (ev is MenuEvent && IsTopScreen) { if ((ev as MenuEvent).sender is MenuObj) { if (((ev as MenuEvent).sender as MenuObj).Name == "pause") { PauseScreen s = new PauseScreen(); s.Initialize(Content); ScreenManager.Get.AddScreen(s); } else if (((ev as MenuEvent).sender as MenuObj).Name == "restart") { Restart(); AudioManager.PlayOnce("Sounds/Restart"); } else if (((ev as MenuEvent).sender as MenuObj).Name == "forceendgame") { //if (!AnyFox) { for (int i = 0; i < scene.Nodes.Count; i++) { if (scene.Nodes[i] is DonutCase) { scene.Nodes[i].RaiseFlag(Flags.DELETE); scene.Nodes[i].UnloadContent(); scene.Nodes.RemoveAt(i); --i; } else if (scene.Nodes[i] is Donut) { scene.Nodes[i].RaiseFlag(Flags.DELETE); scene.Nodes[i].UnloadContent(); scene.Nodes.RemoveAt(i); --i; } } //HasWon = true; LevelEndScreen n = new LevelEndScreen(this); n.Initialize(Content); ScreenManager.Get.AddScreen(n); LowerFlag(Jabber.Flags.FADE_OUT); LowerFlag(Jabber.Flags.FADE_IN); if (GetRemainingFox() == 0) { AudioManager.PlayOnce("Sounds/Win_Stinger"); } else { AudioManager.PlayOnce("Sounds/Lose_Stinger"); } } } } } base.ProcessEvent(ev); }