/// <summary> /// Substitute new prototype to factory /// </summary> /// <param name="newPrototype"></param> public void SubstitutePrototype(UserDefinedParameters newPrototype) { lock (Lock) { Prototype = newPrototype; } }
public InputData(KinectData kinectData, UserDefinedParameters userParameters, TrackingState trackingStateOfGame = null) { KinectData = kinectData; UserParameters = userParameters; ResultData = new TrackingResultData(); TrackingStateOfGame = trackingStateOfGame; }