コード例 #1
0
ファイル: IncrementalClock.cs プロジェクト: prezz/Firoz-Chess
        /// <summary>
        /// Initializes a new incremental clock.
        /// </summary>
        /// <param name="startTime">Initial time for the clock.</param>
        /// <param name="addTime">time added for each move performed.</param>
        public IncrementalClock(TimeSpan startTime, TimeSpan addTime)
        {
            m_addTime = addTime;

              m_whiteTimer = new CountdownTimer(startTime);
              m_blackTimer = new CountdownTimer(startTime);
              m_whiteTimer.TimerNotify += WhiteClockEventHandler;
              m_blackTimer.TimerNotify += BlackClockEventHandler;

              m_currentState = new ClockState(startTime, startTime, true);

              m_undoHistory = new Stack<ClockState>();
              m_redoHistory = new Stack<ClockState>();
        }
コード例 #2
0
        /// <summary>
        /// Initializes a new conventional clock.
        /// </summary>
        /// <param name="moves">Moves that must be taken within the given time.</param>
        /// <param name="time">Time available to make the given amount of moves.</param>
        public ConventionalClock(int moves, TimeSpan time)
        {
            m_moves = moves;
            m_time  = time;

            m_whiteMoves = moves;
            m_blackMoves = moves;

            m_whiteTimer              = new CountdownTimer(time);
            m_blackTimer              = new CountdownTimer(time);
            m_whiteTimer.TimerNotify += WhiteClockEventHandler;
            m_blackTimer.TimerNotify += BlackClockEventHandler;

            m_currentState = new ClockState(moves, moves, time, time, true);

            m_undoHistory = new Stack <ClockState>();
            m_redoHistory = new Stack <ClockState>();
        }
コード例 #3
0
        /// <summary>
        /// Initializes a new conventional clock.
        /// </summary>
        /// <param name="moves">Moves that must be taken within the given time.</param>
        /// <param name="time">Time available to make the given amount of moves.</param>
        public ConventionalClock(int moves, TimeSpan time)
        {
            m_moves = moves;
              m_time = time;

              m_whiteMoves = moves;
              m_blackMoves = moves;

              m_whiteTimer = new CountdownTimer(time);
              m_blackTimer = new CountdownTimer(time);
              m_whiteTimer.TimerNotify += WhiteClockEventHandler;
              m_blackTimer.TimerNotify += BlackClockEventHandler;

              m_currentState = new ClockState(moves, moves, time, time, true);

              m_undoHistory = new Stack<ClockState>();
              m_redoHistory = new Stack<ClockState>();
        }