public SimpleUserInterface() { GameWindow = new GameWindow(512, 512); GameWindow.Visible = true; GameWindow.ProcessEvents(); GameWindow.MakeCurrent(); Renderer = new SimpleRenderer(); Renderer.Init(); }
public SimpleUserInterface() { GameWindow=new GameWindow(512,512); GameWindow.Visible = true; GameWindow.ProcessEvents(); GameWindow.MakeCurrent(); Renderer=new SimpleRenderer(); Renderer.Init(); }