private void stopObservingAll(GameClient c) { List <int> observing = c.getObserving(); if (observing.Count > 0) { foreach (int tid in observing) { this.stopObserving(c, tid.ToString(), true); } } }
private void stopObservingAll(GameClient c) { List<int> observing = c.getObserving(); if (observing.Count > 0) { foreach (int tid in observing) this.stopObserving(c, tid.ToString(), true); } }