internal bool IsPreformedMove() { CheckersPiece pieceToMove = r_GameBoard.GetCell(r_CurremtRow, r_CurrentColumn).Piece; bool isLegalMove = false; m_IsNeedToEatAgain = false; UpdateAllPlayerPieces(r_Player); bool isValidPlayerPiece = isValidPiece(pieceToMove); if (isValidPlayerPiece && IsPlayerMustEat(r_Player)) { if (isLegalMove = isMoveInList(pieceToMove.PossibleEatMoves)) { makeEatMove(pieceToMove); m_IsNeedToEatAgain = pieceToMove.PossibleEatMoves.Any(); } } else if (isValidPlayerPiece && isSimpleMoveLeft() && !m_IsNeedToEatAgain) { if (isLegalMove = isMoveInList(pieceToMove.PossibleSimpleMoves)) { makeSimpleMove(pieceToMove); } } updateEndOfMove(); return(isLegalMove); }
public string GetCellPieceType(int i_Row, int i_Col) { string pieceType; if (m_GameBoard.GetCell(i_Row, i_Col).Piece != null) { pieceType = m_GameBoard.GetCell(i_Row, i_Col).Piece.PieceType.ToString(); } else { pieceType = k_EmptyCell; } return(pieceType); }