public void _001_Player_Can_Select_Checker() { var game = new Game(); var validInput = new FakePlayer(true).EnterCoordinates(); var expectedChecker = new Checker(false, false, new Coordinate(2, 1)); game.CreateCheckers(false); var moveStartCoordinate = game.ConvertIntoCoordinates(validInput); var actualChecker = game.GetChecker(moveStartCoordinate); Assert.AreEqual(actualChecker, expectedChecker); }
public void _001_Player_Can_Select_Checker() { var game = new Game(); var validInput = new FakePlayer(true).InputCoordinates(); var expectedChecker = new Checker(false, false, new Coordinate(2, 1)); game.CreateCheckers(false); var moveStartCoordinate = game.ConvertIntoCoordinates(validInput); var actualChecker = game.GetChecker(moveStartCoordinate); Assert.AreEqual(actualChecker, expectedChecker); }