/// <summary> /// Create a new client /// </summary> /// <param name="remoteEndPoint">IP address of the remote end point</param> /// <returns> /// Created client /// </returns> public IServerService CreateClient(EndPoint remoteEndPoint) { var client = new ClientChatConnection(this); client.Disconnected += OnClientDisconnect; lock (_connectedClients) _connectedClients.Add(client); return client; }
/// <summary> /// Send message to all connected clients but me /// </summary> /// <param name="me"></param> /// <param name="message"></param> public void SendToAllButMe(ClientChatConnection me, ChatMessage message) { lock (_connectedClients) { foreach (var client in _connectedClients) { if (client == me) continue; client.Send(message); } } }