/// <summary> /// Initializes a new instance of the <see cref="Character"/> class. /// The character. /// </summary> /// <param name="characterId"> /// </param> /// <param name="client"> /// </param> public Character(uint characterId, Client client) : base(characterId) { this.Client = client; if (characterId != 0) { } }
public void SetClientSocket(ChatEngine.Client clientSocket) { m_ClientSocket = clientSocket; m_ClientSocket.AttachHandler(NotifyOccured); }