public static void ReceiveMessage() { var client = new Client(); while (true) { try { byte[] data = new byte[64]; StringBuilder builder = new StringBuilder(); int bytes = 0; do { bytes = Stream.Read(data, 0, data.Length); builder.Append(Encoding.Unicode.GetString(data, 0, bytes)); }while (Stream.DataAvailable); string nickName = (builder.ToString()).Split(' ')[0]; string message = builder.ToString().Replace(nickName, ""); if (message == " ~Connect") { client.OnParticipantConnected(new ParticipantEventArgs(nickName.Split(':')[0])); } else if (message == " ~Disconnect") { client.OnParticipantDisonnected(new ParticipantEventArgs(nickName.Split(':')[0])); Disconnect(); } else { client.OnMessageReceive(new MessageEventArgs(nickName, message)); } } catch { //MessageBox.Show("Connect is lost!"); Disconnect(); } } }