コード例 #1
0
        protected RadarFillGenerator CreateFillObject(GameObject conatiner)
        {
            GameObject obj = ChartCommon.CreateChartItem();

            ChartCommon.HideObject(obj, hideHierarchy);
            obj.AddComponent <ChartItem>();
            RadarFillGenerator fill = obj.AddComponent <RadarFillGenerator>();

            obj.transform.SetParent(conatiner.transform, false);
            obj.transform.localScale    = new Vector3(1f, 1f, 1f);
            obj.transform.localPosition = Vector3.zero;
            obj.transform.localRotation = Quaternion.identity;
            return(fill);
        }
コード例 #2
0
        protected override GameObject CreateCategoryObject(Vector3[] path, int category)
        {
            RadarChartData.CategoryData cat = ((IInternalRadarData)DataSource).getCategoryData(category);
            GameObject container            = ChartCommon.CreateChartItem();

            ChartCommon.HideObject(container, hideHierarchy);
            container.transform.SetParent(transform, false);
            container.transform.localScale    = new Vector3(1f, 1f, 1f);
            container.transform.localPosition = new Vector3(0f, 0f, cat.Seperation);
            container.transform.localRotation = Quaternion.identity;

            if (cat.FillMaterial != null)
            {
                RadarFillGenerator fill = CreateFillObject(container);
                fill.Smoothing = cat.FillSmoothing;
                Renderer rend = fill.GetComponent <Renderer>();
                if (rend != null)
                {
                    rend.material = cat.FillMaterial;
                }
                fill.Generate(path, Radius, cat.Curve);
            }

            if (cat.LinePrefab != null && cat.LineMaterial != null && cat.LineThickness > 0)
            {
                GameObject    line    = CreatePrefab(container, cat.LinePrefab.gameObject);
                PathGenerator pathGen = line.GetComponent <PathGenerator>();
                Renderer      rend    = line.GetComponent <Renderer>();
                if (rend != null)
                {
                    rend.material = cat.LineMaterial;
                }

                pathGen.Generator(path, cat.LineThickness, true);
            }
            GameObject prefab = cat.PointPrefab;

            if (prefab == null)
            {
                if (mEmptyPointPrefab == null)
                {
                    mEmptyPointPrefab = (GameObject)Resources.Load("Chart And Graph/SelectHandle");
                }
                prefab = mEmptyPointPrefab;
            }
            if (prefab != null)
            {
                for (int i = 0; i < path.Length; i++)
                {
                    GameObject     point = CreatePrefab(container, prefab);
                    string         group = DataSource.GetGroupName(i);
                    double         value = DataSource.GetValue(cat.Name, group);
                    RadarEventArgs args  = new RadarEventArgs(cat.Name, group, value, path[i], i);
                    point.transform.localPosition = path[i];
                    point.transform.localScale    = new Vector3(cat.PointSize, cat.PointSize, cat.PointSize);

                    Renderer rend = point.GetComponent <Renderer>();
                    if (rend != null)
                    {
                        rend.material = cat.PointMaterial;
                    }
                    ChartMaterialController controller = point.GetComponent <ChartMaterialController>();
                    if (controller != null && controller.Materials != null)
                    {
                        Color hover    = controller.Materials.Hover;
                        Color selected = controller.Materials.Selected;
                        controller.Materials = new ChartDynamicMaterial(cat.PointMaterial, hover, selected);
                    }
                    ChartItemEvents[] events = point.GetComponentsInChildren <ChartItemEvents>();
                    for (int j = 0; j < events.Length; ++j)
                    {
                        if (events[j] == null)
                        {
                            continue;
                        }
                        InternalItemEvents comp = (InternalItemEvents)events[j];
                        comp.Parent   = this;
                        comp.UserData = args;
                    }
                }
            }

            if (mCategoryLabels != null && mCategoryLabels.isActiveAndEnabled)
            {
                for (int i = 0; i < path.Length; i++)
                {
                    string  group    = DataSource.GetGroupName(i);
                    double  val      = DataSource.GetValue(cat.Name, group);
                    Vector3 labelPos = path[i];
                    Vector3 dir      = labelPos.normalized;
                    labelPos += dir * mCategoryLabels.Seperation;
                    labelPos += new Vector3(mCategoryLabels.Location.Breadth, 0f, mCategoryLabels.Location.Depth);
                    int fractionDigits = 2;
                    if (mItemLabels != null)
                    {
                        fractionDigits = mItemLabels.FractionDigits;
                    }
                    string        toSet     = mCategoryLabels.TextFormat.Format(ChartAdancedSettings.Instance.FormatFractionDigits(fractionDigits, val), cat.Name, group);
                    BillboardText billboard = ChartCommon.CreateBillboardText(null, mCategoryLabels.TextPrefab, transform, toSet, labelPos.x, labelPos.y, labelPos.z, 0f, null, hideHierarchy, mCategoryLabels.FontSize, mCategoryLabels.FontSharpness);
                    TextController.AddText(billboard);
                    AddBillboardText(cat.Name, billboard);
                }
            }
            return(container);
        }