コード例 #1
0
ファイル: CanvasCandle.cs プロジェクト: hsinpa/IdleGame_Space
        public void Generate(CandleChart parent, Rect viewRect, IList <CandleChartData.CandleValue> value, CandleChartData.CandleSettings settings)
        {
            if (parent.IsCanvas == false)
            {
                Debug.LogWarning("prefab is meant to be used with canvas candle chart only");
                return;
            }
            if (mCandle == null)
            {
                mCandle = CreateCandleGraphic();
            }
            if (settings.Fill == null || settings.CandleThicknessMultiplier < 0.0001f)
            {
                mCandle.SetCandle(0, mEmptyCandle, settings);
            }
            else
            {
                mCandle.SetCandle(0, value, settings);
            }
            mCandle.HoverTransform(transform);
            mCandle.SetViewRect(viewRect, new Rect());
            mCandle.SetHoverPrefab(settings.CandleHoverPrefab);
            mCandle.material = settings.Fill;


            if (mLine == null)
            {
                mLine = CreateCandleGraphic();
            }
            if (settings.Line == null || settings.LineThickness < 0.0001f)
            {
                mLine.SetCandle(1, mEmptyCandle, settings);
            }
            else
            {
                mLine.SetCandle(1, value, settings);
            }
            mLine.HoverTransform(transform);
            mLine.SetHoverPrefab(settings.CandleHoverPrefab);
            mLine.material = settings.Line;
            mLine.SetViewRect(viewRect, new Rect());

            if (mOutline == null)
            {
                mOutline = CreateCandleGraphic();
            }
            mOutline.material = settings.Outline;
            mOutline.SetViewRect(viewRect, new Rect());
            if (settings.Outline == null || settings.OutlineThickness < 0.0001f)
            {
                mOutline.SetCandle(2, mEmptyCandle, settings);
            }
            else
            {
                mOutline.SetCandle(2, value, settings);
            }
        }
コード例 #2
0
ファイル: CanvasCandle.cs プロジェクト: hsinpa/IdleGame_Space
 private void Candle_Hover(CanvasCandleGraphic graphic, int index, int type, object data, Vector2 position)
 {
     mOccupied.Add(graphic);
     position = graphic.transform.TransformPoint(position);
     if (Hover != null)
     {
         Hover(index, type, data, position);
     }
 }
コード例 #3
0
ファイル: CanvasCandle.cs プロジェクト: hsinpa/IdleGame_Space
 private void Candle_Leave(CanvasCandleGraphic graphic)
 {
     if (mOccupied.Remove(graphic))
     {
         if (mOccupied.Count == 0)
         {
             if (Leave != null)
             {
                 Leave();
             }
         }
     }
 }
コード例 #4
0
ファイル: CanvasCandle.cs プロジェクト: hsinpa/IdleGame_Space
        private CanvasCandleGraphic CreateCandleGraphic()
        {
            GameObject          obj     = ChartCommon.CreateCanvasChartItem();
            CanvasCandleGraphic graphic = obj.AddComponent <CanvasCandleGraphic>();

            graphic.maskable = true;
            RectTransform rect = obj.GetComponent <RectTransform>();

            rect.SetParent(transform, false);
            rect.anchoredPosition = Vector3.zero;
            rect.rotation         = Quaternion.identity;
            rect.localScale       = new Vector3(1f, 1f, 1f);
            HookEventsForGraphic(graphic);
            return(graphic);
        }
コード例 #5
0
ファイル: CanvasCandle.cs プロジェクト: hsinpa/IdleGame_Space
 void HookEventsForGraphic(CanvasCandleGraphic graphic)
 {
     graphic.Hover += (index, type, data, position) => { Candle_Hover(graphic, index, type, data, position); };
     graphic.Click += (index, type, data, position) => { Candle_Click(graphic, index, type, data, position); };;
     graphic.Leave += () => { Candle_Leave(graphic); };
 }